A Labyrinth of Roof and Bone/Text Variations
From Fallen London Wiki
Storylet[edit]
Wiki note: Numbers unaccounted for: 5, 20, 60, 95
| Description | |
|---|---|
| 1 - 4 | The passages here are low and cramped, lined on all sides by a thousand vertebrae. They press inwards, spiked and sinuous, the inside of a serpent's gullet. You will have to crawl. |
| 6 - 10 | This chamber is the interior of a vast skull, entrances and exits through nares and orbits and jawless mouth. Once, perhaps, a brain thought here. |
| 11 - 15 | Your footfalls echo through the tunnels, bouncing off high and vaulted ceilings. The vaults are literal ribs – oversized arcs of ivory bone, the long-dead remains of some ancient beast arranged in a mimicry of the sacred. |
| 16 - 19 | There's grafitti on the tunnel wall here, daubed in something like ash. 'Clocks, maps, breath, glass. Treachery in the bones...' There are no tracks to indicate where the writer may have gone. |
| 21 - 25 | The labyrinth here is mosaicked with hand-bones. Scaphoids, lunates, hamates and capitates, interlocking like the tiles of a Roman bath. There are subtle differences in colour and texture, but try as you might, any concrete interpreation eludes you. […] |
| 26 - 30 | Bones break underfoot. Tiny skeletons – rats', perhaps? – and the ribs of something larger than you. Time has left them brittle, predisposed to obliteration. |
| 31 - 35 | This tunnel is narrow enough that you are forced to walk sideways to fit your shoulders through. Skulls grin at you from each wall, close enough on either side to kiss with lipless mouth. |
| 36 - 40 | A hole leads downwards, the only handholds a bone-ladder constructed from femurs and fibulae. One rung breaks beneath your foot; it is a miracle that's the only one. |
| 41 - 45 | The walls here are bare rock, but the floor is paved with enormous bone-plates, like giant scapulae. They do not tesselate perfectly; little toe-bones fill the gaps. |
| 46 - 50 | Somebody has etched a phrase into the stone itself, here – ragged letters, clumsily drawn. 'A skull is where the thoughts live.' Bent lockpicks lie discarded on the floor. |
| 51 - 55 | Sepulchres crowd the tunnel walls, each occupied by a single skeleton. No two bones in a skeleton match – in age, or size, or wear, each figure looks cobbled together from the remains of a thousand others. |
| 56 - 59 | The floor, walls and ceiling are inlaid with artful skeletons. All the bones, from what you can tell, are human – but they have been arranged to depict creatures from myth. Unicorn, dragon, minotaur. |
| 61 - 65 | This section of the catacomb contains no bones, only a vast profusion of gravestones. They jostle for space, pushing out of the tunnel walls like porcupine spines. […] contort yourself into odd shapes to squeeze by, and […] every stone the name is illegible. |
| 66 - 70 | You walk down a tunnel of polished bone. No breaks, no imperfections, no borders – it is as if this part of the catacomb is carved into a single gargantuan rib. |
| 71 - 75 | This tunnel is lined with hand-bones, all preserved in the correct positions, to give the impression of a thousand pointing fingers, each disagreeing with the other. The labyrinth is laughing at you. |
| 76 - 80 | The bone-lined tunnels are white on white on white. The light here is curiously flat. Your eyes swim, trying to make out forks and offshoots. One hears stories of arctic explorers. Is it posisble to get bone-blindness? |
| 81 - 85 | The walls are lined with reliquaries, entire skeletons contained within glass-paned coffins made from struts of bone. Empty sockets watch accusingly as you pass. |
| 86 - 90 | It is too dark to see. You trace your way by touch, fingers trailing across the bone-lined walls. |
| 91 - 94 | There are no bones here. Your toe stubs against something hard – railway tracks? |
| 96 - 100 | The labyrinth is dark. Something roars ahead – the elusive train, perhaps? The alternative doesn't bear thinking about. |
Go one way in the catacombs[edit]
Wiki note: Numbers unaccounted for: 5, 20, 60, 95
| Title | |
|---|---|
| 1 - 4 | Crawl left |
| 6 - 10 | Exit through an eye |
| 11 - 15 | Follow the vaults |
| 16 - 19 | Forge ahead |
| 21 - 25 | Turn left |
| 26 - 30 | Turn left |
| 31 - 35 | Duck left |
| 36 - 40 | Descend |
| 41 - 45 | Forge on |
| 46 - 50 | Turn left |
| 51 - 55 | Turn left |
| 56 - 59 | Press on |
| 61 - 65 | Crouch |
| 66 - 70 | Push on |
| 71 - 75 | Follow the largest finger |
| 76 - 80 | Follow the left wall |
| 81 - 85 | Forge onwards |
| 86 - 90 | Follow the left wall |
| 91 - 94 | Follow the track |
| 96 - 100 | Follow the noise |
Go the other way in the catacombs[edit]
Wiki note: Numbers unaccounted for: 5, 20, 60, 95
| Title | |
|---|---|
| 1 - 4 | Crawl right |
| 6 - 10 | Leave through the nose |
| 11 - 15 | Turn off |
| 16 - 19 | Turn back |
| 21 - 25 | Turn right |
| 26 - 30 | Turn right |
| 31 - 35 | Climb up |
| 36 - 40 | Ascend |
| 41 - 45 | Turn back |
| 46 - 50 | Turn right |
| 51 - 55 | Turn right |
| 56 - 59 | Take a side-path |
| 61 - 65 | Climb |
| 66 - 70 | Turn back |
| 71 - 75 | Follow the smallest |
| 76 - 80 | Follow the right |
| 81 - 85 | Spiral left |
| 86 - 90 | Follow the right |
| 91 - 94 | Leave the tracks behind |
| 96 - 100 | Leave the noise behind |
Result[edit]
| Description | |
|---|---|
| 5 - 199 | On; on. Through a labyrinth of bone and stone. It is as though you are travelling through the skeleton of a long-dead god. At length, you are forced to a halt. |
| 203 - 284 | Direction means nothing here. You turn back, only to find yourself going forward. You pass through a crossroads where each fork leads to the same dead-end. There are tunnels of mosaicked bone, and their arrangements change with each glance. […] |
| 301 - 395 | You shuffle on for hours; days. How long has it been? The catacomb feels apart from time, a place sequestered in the stillness after every moment is long dead. There is only the labyrinth, and the certainty of each onward step. […] forces you to stop. |
| 408 - 496 | It would be so easy to stop. To lie down and join your bones with the symphony. The Neath and its slow boat are so far away; you might find peace at last, if you went looking for it. […] Just in time, you find something to distract you. |