Editing Brawling with Dockers (Guide)
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Note that the option [[Take a moment to tend your wounds]] cures 3CP of {{IL|Wounds}}, one of the higher per-action CP reductions. If you're investing actions into a brawl, you might consider zeroing your Wounds while you're at it. | Note that the option [[Take a moment to tend your wounds]] cures 3CP of {{IL|Wounds}}, one of the higher per-action CP reductions. If you're investing actions into a brawl, you might consider zeroing your Wounds while you're at it. | ||
− | Conversely, if you're a POSI, investing 2 or 3 actions in a brawl -- enough for the basic reward, needing 10-40 {{IL|Brawling with Dockers|Appearance=Brawling}} -- may be worthwhile just to get access to [[Take a moment to tend your wounds|Take a moment...]] in the first place. Curing 30CP of {{IL|Wounds}} (i.e. Level 7 plus some) takes 15 Actions (and 15 [[F.F. Gebrandt's Tincture of Vigour|Tinctures]], if using those) at -2CP. Or you could take the same Actions and spend 10 at -3CP Wounds and the rest earning goods to either keep or | + | Conversely, if you're a POSI, investing 2 or 3 actions in a brawl -- enough for the basic reward, needing 10-40 {{IL|Brawling with Dockers|Appearance=Brawling}} -- may be worthwhile just to get access to [[Take a moment to tend your wounds|Take a moment...]] in the first place. Curing 30CP of {{IL|Wounds}} (i.e. Level 7 plus some) takes 15 Actions (and 15 [[F.F. Gebrandt's Tincture of Vigour|Tinctures]], if using those) at -2CP. Or you could take the same Actions and spend 10 at -3CP Wounds and the rest earning goods to either keep or sll -- handy if you've run up Wounds to the point of death (i.e. just shy of Level 8) before dealing with them. |