Outfly the tentacles' grasp

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This page contains details about Fallen London Actions.

From: Embattled with a False-Hermit


Beneath its stolen shell, the False-Hermit leaves a slick trail of mucus in its wake. If you get beyond the tentacles, you doubt it can crawl swiftly enough to keep up.


Challenge information

Broad, Aerial Prowess 90

  • 62 - very chancy (41%)
  • 77 - chancy (51%)
  • 92 - modest (61%)
  • 107 - very modest (71%)
  • 122 - low-risk (81%)
  • 137 - straightforward (91%)
  • 150 - straightforward (100%)

Each point of Insubstantial adds 9 points of Aerial Prowess.

Success

Beyond reach

The False-Hermit's reach is far longer than the Miser-shell should accommodate. With the engines at full power you course away […] but more and more tentacles keep hauling themselves from the shell. […]

[…] And then they snag […] and you are back in clear skies.

[Find the rest of the story at https://www.fallenlondon.com]

Redirects to: Mooring your Airship


Failure

Lucky escape

You push the airship into a dive, […] It throws its tentacles forwards, […] a barb catches on a strut at the gondola's stern. Engines strain. […]

The tentacle tears before your airship does. From the ashen face of your engineer, it could have gone either way.

[Find the rest of the story at https://www.fallenlondon.com]

Redirects to: Mooring your Airship