Risen Burgundy (Guide)
This guide is an overview of the (currently exclusively card-based) activities in Risen Burgundy.
Carousels[edit]
Burgundy has several different carousels which play out through the card deck.
Burgundian Beneficence vs. Against Time and Kings[edit]
Burgundian Beneficence and
Against Time and Kings are two
Someone is Coming-like qualities found in the Burgundy deck. They can be raised by 1 point at a time on various cards in Burgundy. The different options have various requirements and additional effects. When they reach 10, they add a High Urgency card to the deck that allows you to trade the quality for an item worth (an equivalent of) 62.5 for no action cost. Each of the two qualities has 3 cashout options, shown in the table below. The activity is 6.25EPA, or 8EPA for items that can be sold at the Rat Market. In addition,
Glim-Encrusted Carapace is the option that can be directly sold for
Stuivers, which amounts to 125 StPA.
However, it is risky to pursue both of these qualities at the same time, because having them both at 5 or higher adds A Disturbance at the Market to the Burgundy deck, a Frequent frequency conflict card that autoplays when drawn, that will raise your choice of one of the qualities (while lowering the other by 2), as well as gaining
Suspicion if you increase
Against Time and Kings or
Scandal if you support
Burgundian Beneficence. If you want to pursue both, you can try staggering them: keep one in the 1-4 range while the other is in 5-9, and vice versa.
| Progress Quality | Carousel Length | Progress Actions | Ending Rewards | Associated Conflict Card |
|---|---|---|---|---|
| 11 cards/10 actions | List Beneficence Gain | |||
| 11 cards/10 actions | List Against Kings Gain | |||
Hunting[edit]
The card Whoso List to Hunt will ask you to select a mount, and immediately afterwards a weapon, for hunting various roof-prey that will appear in your Burgundy deck. The progress of your hunts is tracked by
A Season of Hunting, which gets set to 6 upon choosing a weapon.
While
A Season of Hunting is 2 or higher, the hunting card is added to the opportunity deck at Standard Frequency, allowing you to hunt a randomly-chosen prey. The prey you get is purely narrative and has no influence on the outcome. Hunting offers two options:
- Go for glory, a
Dangerous + 15 x
Neathproofed challenge with difficulty 230, requiring 384 to guarantee success. - Stay with the pack, a
Dangerous + 15 x
Insubstantial challenge with difficulty 210, requiring 350 to guarantee success.
Both options will always lower
A Season of Hunting by 1 and, on failure, raise
Wounds. Going for glory will additionally award
+5 CP Making Waves on success and
Scandal on failure.
Once
A Season of Hunting reaches 1, The Swashbuckling Chevalier will immediately appear on your next card draw. He will invite you to Attend the revels, which rewards you with
2 x Memory of a Much Stranger Self and
2 x Cave-Aged Code of Honour. Doing so resets
A Season of Hunting as well as your choice of steed and weapon, allowing the Whoso List to Hunt card to appear again.
The whole cycle takes 7 actions: 1 to choose a steed and weapon, 5 to hunt the various prey and 1 to Attend the revels. The payout at the end is worth 50 echoes (and potentially up to 25CP
Making Waves) split equally between echoes and stuiver, which amounts to 3.6EPA + 71.4StPA (effectively 7.1EPA). With access to the Sous, you can sell
Memory of a Much Stranger Self for 12.88 echoes in bone fragments each, thus the whole payout can be cashed out to 50.76 echoes directly, resulting in 7.25EPA.
A Saint's Day[edit]
The card Preparations for a Saint's Day allows you to start preparing either a grand feast or a march of dissent. Picking either option will set
Preparations for a Saint's Day (Quality) to the appropriate value and adds 2 progress cards to the opportunity deck, as well as one conflict card.
Somewhat confusingly,
Preparations for a Saint's Day (Quality) attempts to do double duty as a way to both track your initial choice and your progress. Each progress card has two options for progressing
Preparations for a Saint's Day (Quality). You can either spend 2.5 worth of items for guaranteed progress, or pass a Narrow check with difficulty 10 against one of your advanced skills. Whichever option you choose will always raise
Preparations for a Saint's Day (Quality) by 1, but the challenges will increase Menaces on failure. For a list of the items and stats required, see the table below.
The conflict cards cannot be discarded except by playing an action on them. They have 2 options that gain 3 of items and 1 CP of either
Suspicion or
Scandal. They additionally have 1 option that lets you pay an item worth 12.5e for a return of
3.5 worth of items, a point of either
Burgundian Beneficence or
Against Time and Kings (see their section above), as well as a quality that will prevent the card from appearing again until you get the payout. Click the cards in the table below for details on each option. None of them seem particularly worth it over just letting the card sit in your hand.
After 5 progress actions, a payout card is added to your opportunity deck, providing items nominally valued at 50 (see the table below). However, the
Caustic Apocryphons awarded for the march of dissent are worth slightly more than that in stuivers when sold in the Burgundian Market. The whole cycle takes 7 actions, which amounts to 7.1EPA for wine or 145.1StPA for apocryphon.
| Starting option | Final payout | Progress cards | Progress options | Conflict card |
|---|---|---|---|---|
| Grand feast | Aiding a Feast: Church and State | A Gloomy Summer | ||
| Aiding a Feast: Hearts and Stomachs | ||||
| March of dissent | Spreading Sedition: A Twisted Pilgrimage | A Duchess' Disapproval | ||
| Spreading Sedition: Hearts and Minds | ||||
The Gall-Eyed Weaver[edit]
If you've spoken to
Old Resurrection in Midnight Moon and obtained the
Crabbed List of Contacts, Leads and Likely Opportunities, then raising
Fuel for Glory's Fire to 3 unlocks The Woes of the Gall-Eyed Weaver, a one-time card that unlocks The One-Woman Weaver's Guild. After an being rewarded
1x Puzzle-Damask Scrap for an initial investment of
3500x Stuiver, the Gall-Eyed Weaver will ask for additional parts for her loom, rewarding you with more Rag Trade items through cards in the Burgundy Deck. The items she wants, as well as the items you get in return, cycle through a set of 4 options by incrementing (and eventually resetting) your
The Weaver's Visions quality. The investments and rewards are summarised in the table below. Note that the table uses the sell value of 6 for
Whirring Contraptions, which does not reflect any potential effort required to obtain contraptions.
Upon making an investment, you gain
A Modified Loom, a quality tracking how many payouts you have left. Its initial value depends on the specific investment (see the 'Payouts' column in the table below). While it is nonzero, the payout card can appear in your Burgundy deck, awarding part of the total payout and lowering
A Modified Loom by 1 whenever it is played. When it reaches zero,
The Weaver's Visions is advanced and the next investment will be available on The One-Woman Weaver's Guild.
| Cost | Total Payment | Payouts | EPA | |
|---|---|---|---|---|
| 1 - The Weaver sees enigmas in the thread that crackle like lightning. | 4 | 7.5 | ||
| 2 - The Weaver sees half-dreamt patterns at a minuscule scale. | 3 | 6.25 | ||
| 3 - The Weaver sees brass, glinting in near-perfect darkness. | 4 | 5.2 | ||
| 4 - The Weaver sees broken laws and whispering mouths. | 2 | 4.83 |
As is clear from this table, the value strongly depends on the investment. Since the investments cycle predictably, there is no way to avoid going through the lower-valued investments in order to find the higher-valued ones. If you get every investment exactly once, the overall EPA is 6.06 without including the rat market, and valuing the whirring contraptions at their Bazaar sale price. If contraptions are obtained from Hearts' Game instead, EPA drops significantly to 4.31. However, contraptions can also be obtained in Burgundy itself on the card The Donjon of Lilies, choosing to Supply her with Prisoner's Honey. This card can likely provide more than enough contraptions to fuel a whole cycle of investments. The resulting EPA is 5.47, with a substantial increase if the the
Parabola-Linens are sold at the Rat Market.
The Hunt Is On!,
Casing...,
Fascinating...[edit]
There are options for both raising and cashing out
The Hunt Is On!,
Casing... and
Fascinating... on cards in Burgundy, which can be considered to form three card-based carousels similar to the other ones, in addition to being good sources for these qualities. None of these options are competitive with other available grinds such as
The Stacks from an EPA/StPA perspective, but they may still be worth pursuing if you have need of the particular rewards or lack the stats to consistently maximise other options.
Casing... can be raised by 6 CP through Case a lesser keep on All Around the Count's Rock and cashed out in batches of 36 CP on Steal from the Gravensteen itself on The Tolling of the Thief-Bells. The final reward is worth
250 and 26 (+
6 from raising Casing), yielding 35.71 StPA and 4.57 EPA if
Casing... is sourced from this card (equivalent to 6.36 EPA). The rewards are
10x Venom-Ruby
1x Memory of Moonlight
1x Puzzle-Damask Scrap
1x Magnificent Diamond
300x Cryptic Clue (from raising Casing)
- If you use Parabolan Casing the StpA is 40.70 and EPA 4.23 (equivalent to 6.27 EPA).
- If you use the Big Rat the STpA is 50 and EPA 3.28 (Equivalent to 5.78 EPA)
- If you use your Hoodlums the STpA is 22.73 and EPA 2.36 (equivalent to 3.5 EPA). (Note: this is strictly worse than any of the other options but may be useful for quickly dumping actions.)
Fascinating... requires the
Diptych Painter to gain 6 CP through Bring an acquaintance along on The Honours of the Court. It can be cashed out in batches of 36 CP through Seduce an Alluring Masquer on All Around the Count's Rock. The final reward is worth 38.5, yielding 5.5 EPA (6.36 if you value Pawns at 0.1 Echos)
Fascinating... is sourced from this card. The rewards are
10x Romantic Notion
1x Cellar of Wine
2x Favour in High Places
60x Well-Placed Pawn (from raising Fascinating)
The Hunt Is On! can be raised by 3 CP through Foray beyond the walls on Cutthroats and Canalmen and cashed out in batches of 15 CP through Heed the call of the hunting-bell on the same card. The final reward is worth
160 (+
100 from raising THiO) and 25, resulting in 43.33 StPA and 4.17 EPA if
The Hunt Is On! is sourced from this card (equivalent to 6.33 EPA). The rewards are
16x Starved Expression
1x Emetic Revelation
1x Antique Mystery
50x Sample of Roof-Drip (from raising THiO)
- If you use any 3 THiO/Action grind, the StPA is 26.67 and EPA 4.17 (equivalent to 5.5 EPA). (Note: this is strictly worse money-wise, but allows you to focus more on the end payout, since you cannot always draw cards.)
The Poet-Thief[edit]
The notorious Poet-Thief has two self-proclaimed lucrative opportunities for you:
- The opportunity card The Tolling of the Thief-Bells lets you Accept a lucrative opportunity by holding a stolen sack while the Poet-Thief shakes off the guardsmen. While in possession of said sack, you risk drawing cards that auto-fire and increase your
Suspicion. - The opportunity card All Around the Count's Rock offers a similar opportunity where you agree to wear his distinctive hat and draw some of the attention on him to yourself. While wearing the hat, you risk drawing cards that auto-fire and increase your
Scandal.
Accepting either opportunity will give you a quality that adds two new cards to your Burgundy deck: a Standard Frequency card where you return the item to the thief and get your rewards, worth 18, and a Frequent Frequency auto-fire card in which you are caught by the guards must spend an action on one of three equally ineffective options to get away, awarding
1 of resources plus 2 CP of the associated Menace. You may also choose to hand in the problematic item and reduce the associated Menace by 6 CP.
If your luck holds and you avoid the auto-fire cards, then the opportunities are indeed quite lucrative, gaining 18 in two actions. However, the auto-fire cards are Frequent Frequency and likely to be drawn before you meet the Poet-Thief again. Because the cards auto-fire, the Menace increase from the action you must spend on them makes it a bad deal on its own. Plus, having the cards in your deck may prevent you from drawing preferable cards in Burgundy.
As a Menace reducer, both opportunities end up at -3 CP of the associated Menace per action. For
Suspicion, this is on par with using
Disappearing... as a
Midnighter, except that it doesn't require having 33 CP of
Suspicion to be effective. However, it does require at least 5
Suspicion in order to draw the menace card, and risks drawing the auto-fire card if you don't have the menace card in hand yet when you accept the sack.
The table below has an overview of the qualities and cards associated to each:
| Starting Quality | Associated Menace | Starting Card | Autofire Card | Reward |
|---|---|---|---|---|
| The Tolling of the Thief-Bells | Stopped by the Guards | |||
| All Around the Count's Rock | Recognised in the Street |
Other Progressive Qualities[edit]
There are also several story qualities, each of which is raised by a variety of actions from different cards, and each of which unlocks its own card with further actions at different levels:
Notes on a Joyous Entry
- Card:
Rising and Falling - Raising Joyous Entry to 10 offers the opportunity to exchange
1,000,000 x Stuiver for
A Knight of the Order of the Golden Carapace. This adds the
Glory and High Renown card to the deck and increases your hand size in Burgundy to 4.
- Card:
As Above Becomes Below
- Card:
Cardinal Disagreements - Raising As Above to 10 allows you to start a storyline that ends with increasing your
Chthonosophy cap. See Raising Attribute Caps (Guide)#Chthonosophy for more instructions.
- Card:
Fuel for Glory's Fire
- Card:
Glories and Half-Lives - Raising Glory's Fire to 10 unlocks a very expensive storyline that ends with receiving
A Metamorphosed Moth-Self, a
Neathproofed Affiliation. See To Make a Moth (Guide) and Treasures of the Neath (Guide)#A Metamorphosed Moth-Self for more instructions.
- Card:
Heralds from Elsewhere[edit]
A card, Heralds from Elsewhere, with 6 different options, one of which has 2 more variations in itself.
- Chat to a Six-Throated Gossip:
1 x Sworn Statement,
5 x Scrap of Incendiary Gossip (5total),
+1 CP Scandal - Sight a Circumspect Smuggler:
450 x Bone Fragments (4.5),
+1 CP Fuel for Glory's Fire - Rest with a Weary Miser-Herd:
200 x Shard of Glim (2),
-4 CP Nightmares - Observe a group of lost miners:
1 x Puzzling Map (12.5),
1 x Unidentified Thigh Bone (1 Scrip) - Break fast with a Ravenous Researcher:
50 x Venom-Ruby (5),
5 x Pot of Venison Marrow (5 Scrip),
+0-1 Unaccountably Peckish,
+1 CP Suspicion - Look eastward (Salt-Veined):
20 x Romantic Notion (2),
45 x Tantalising Possibility (4.5/90 Stuiver),
+2 CP Wounds,
+1 CP As Above Becomes Below
- or, without Salt-Veined Look eastward (no Salt-Veined):
45 x Tantalising Possibility (4.5/90 Stuiver),
+2 CP Nightmares
- or, without Salt-Veined Look eastward (no Salt-Veined):
If you get each option once, over 6 Actions this averages 38.5 (or 29
, 6 Scrip, and 90 Stuiver), net 0 Menace CP (valuing all equally) and 0.5 UP, requiring 0.5 Actions to remove, for a Total of 5.92 EPA ignoring the Menace CP. The next available option is randomised each time, so this is a long term average.
Time-limited Rewards[edit]
There are two high value cards, playing actions from which set qualities that are removed or decreased by
Time, the Healer.
- Card:
Colour and Sound: Market Day
- Frequency: Once per week
- Cost:
250 x Stuiver - Rewards: Choice of:
2 x Verse of Counter-Creed- OR
2 x Holy Relic of the Thigh of Saint Fiacre- OR
1 x Cave-Aged Code of Honour and
1 x Legal Document- OR
2 x Puzzle-Damask Scrap
- Card:
A Deluge of Charity
- Frequency: Once every 4 weeks
- Rewards: Choice of:
1 x Tinned Ham- OR
1 x False Hagiotoponym- OR
1 x Judgements' Egg- OR
- Pay
5 x False Hagiotoponym, gain
1 x Legenda Cosmogone
Boons at the Ducal Mint[edit]
Once you have progressed into the fifth chapter of Firmament (reached
620 Firmament), you will draw the high-Urgency card Elusive Industries which unlocks the tracking quality
On the Trail of the Ducal Mint. This will unlock a new storylet in Risen Burgundy: The Ducal Mint. To use the Mint, you must raise
Burgundian Beneficence to 10 and request Access to the mint on the Gifts of Burgundy reward card. Return to the Mint storylet and request to Tour the Mint to unlock the crafting of mutually-exclusive boons that last one week.
- Crafting a
Magnetised Guilder will cost you
1000 Stuiver and grant you a boon that gives
+2 Inerrant. - Crafting a
Warding Sol will cost you
5000 Nevercold Brass Sliver and grant you a boon that gives
+2 Neathproofed. - Crafting a
Featherlight Groat will cost you
20 Justificande Coin and grant you a boon that gives
+2 Insubstantial.
One week after crafting, the boon will disappear, leaving you with
1 Fistful of Surface Currency.