Turn around and confront it
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From: Signs of Pursuit
Whatever interest it's taken in your ship, it's best to drive it off.
Game Instructions: This might greatly delay your voyage.
Challenge information
- 233 - very chancy (41%)
- 289 - chancy (51%)
- 346 - modest (61%)
- 403 - very modest (71%)
- 460 - low-risk (81%)
- 516 - straightforward (91%)
- 567 - straightforward (100%)
Difficulty is Zee Peril * 1.7: Shepherd's Wash: 187, The Salt Steppes: 340
Success
Across the bow
A few cautious warning shots are fired into the water. Most seem to strike nothing; one causes a bloom of peligin ichor to come up to the surface of the water. Whatever was chasing you may be back, but it knows now that it won't get away unscathed.
- Troubled Waters is dropping… (-5 CP)
- You've gained ( Zailing Speed/2 + 1~5) x Zailing...
- You've gained 1 x Time Spent at Zee (hidden)
Failure
Blood and teeth
[…] At first, it seems like it broke pursuit. But no: It was merely diving down […] Its body is like a gigantic eel, large enough to wrap around your ship. […] When the beast is gone, your ship has been both damaged and shunted off its course.
[Find the rest of the story at https://www.fallenlondon.com]
- Dangerous is increasing…
- An occurrence! Your 'Troubled Waters' Quality is now 5 - Calm Seas!
- Zailing... has been reset! A new leg on your journey, or an arrival at port? (Lowers Zailing... by 2 * Zailing Speed)
- You are without a pursuer, for now. (Removes Silent Stalker)
- Your ship has sustained damage. (Sets Groaning Hull to 1)