Equipment Guide

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Ladybonessmall.png Early MYN Content and Onwards

Introduction[edit]

It can be hard to figure out what equipment to buy as an early-game or mid-game character. Some equipment has uses beyond the stats given making them particularly attractive, but looking up every single item would be a daunting task. There's also some equipment given by access codes, which isn't advertised in-game, and some equipment is unlocked with stories. This guide seeks to give suggestions for what equipment you could get fairly reasonably within different sections of the game.

There are 18 kinds of equipment: Boon, Hat, Clothing, Adornment, Gloves, Weapon, Boots, Luggage, Companion, Treasure, Destiny, Tools of the Trade, Affiliation, Transportation, Home Comfort, Ship, Crew, Airship, Spouse, and Club. The underlined categories can't be unequipped. (Burdens also exist, but they're basically inverse Boons and the reasons one would willingly afflict oneself with them are out of scope of this page.)

Particularly useful seasonal items are mentioned as references. In addition, it's fairly easy to get companions with up to +7 during HALLOWMAS, FEAST OF THE ROSE and WHITSUN. For festivals see the following pages: FRUITS OF THE ZEE, HALLOWMAS, FEAST OF THE ROSE, CHRISTMAS, WHITSUN and SUMMER. Certain Christmas equipment may not be available every year.

It should be noted that this is not a comprehensive list of equipment, and some equipment has been omitted due to requiring more work compared to their value. In this guide, a Cardfan means that the option needs luck of some sort and may take some weeks. A Clock means the option will be available within x weeks, but doesn't require luck.

Early Early-Game[edit]

This section is available more or less from the get-go. All the equipment costs 2 E or less. Items from specific festivals have been omitted to reduce chaos.

Slot Watchful Persuasive Shadowy Dangerous
Hat Mask of the Rose +1 Prisoner's Mask +1
Clothing Bundle of Glad Rags +2
Weapon Nodule of Warm Amber +2 Emergency Blunderbuss +1
Boots
Companion Cheerful Goldfish[5]
Home Comfort
Total +2/4 +5 +3 +3
Several categories have been omitted from this list
Notes
  1. Persuasive -1, Shadowy -1
  2. Persuasive -1, Shadowy -1
  3. Reduces Suspicion Gain
  4. Reduces Suspicion Gain
  5. Reduces Nightmares Gain

Late Early-Game[edit]

This section assumes Making Your Name 5. All the equipment costs 5 E or less. Particularly important festival items are shown as references.

Item type Watchful Persuasive Shadowy Dangerous
Hat [1] Prisoner's Mask +1
Clothing Bundle of Fourth City Rags +2 Bundle of Glad Rags +2 Bloodstained Suit +2[7]
Adornment Pair of Neathglass Goggles +2
Gloves Eager Glove +2 Pair of Magician's Gloves +2 Pair of Cutpurse's Mittens +2 Pair of Knife-and-Candler's Gloves +2[8]
Weapon A Journal of Metaphysical Conjecture +4 A Posy of the Neath's Finest Flowers +4
Boots Pair of Squeakless Boots[12]
Companion Haunted-looking Dog +6 [13][14] Salt Weasel +5 [15] Disgraced Rattus Faber Bandit-Chief +5
Home Comfort [16] [17] [18]
Total +16/18 +15 +11 +15
Destinies have been omitted from this list
Notes
  1. CHRISTMAS: Gant Bowler of Fiduciary Responsibility +7
  2. Cheaper at 3 Echoes and gives an occasionally helpful -1 Watchful, but increases Nightmares Gain.
  3. Increases Suspicion gain
  4. CHRISTMAS: Apian Coronet +5
  5. Reduces Suspicion Gain
  6. Reduces Suspicion Gain
  7. FRUITS OF THE ZEE: A Cured Jillyfleur Cloak +6
  8. CHRISTMAS: Pugilist's Hello +5
  9. FRUITS OF THE ZEE: Nuncian Pocket Watch +6; CHRISTMAS: Clandestine Candle +5
  10. CHRISTMAS: Meticulously Altered Stocking +3
  11. CHRISTMAS: Completely Unassuming Palaeontological Accessory +5
  12. FRUITS OF THE ZEE: Wrecking Boots +6
  13. Can only acquire one of Haunted-looking Dog or Salt Weasel or Rubbery Euphonium. Each pet locks the others out.
  14. Given Blemmigan Tourist (see next section) is soon acquirable, Salt Weasel is possibly the better choice.
  15. Can only acquire one of Haunted-looking Dog or Salt Weasel or Rubbery Euphonium. Each pet locks the others out.
  16. CHRISTMAS: Diatomist's Array +8
  17. CHRISTMAS: Lightfingers' Folly +2
  18. CHRISTMAS: Lightfingers' Folly +2

Early Mid-Game[edit]

This section assumes Making your Name 6. All the equipment costs less than 30 E . Renown 10 items are also included in the list. Easily accessible PosI items are included in the list.

Note that some equipment adds a card to your opportunity deck permanently once possessed, which may be less profitable in late-game, like Gang of Hoodlums, A Day with God's Editors and some faction items.

Item Type Watchful Persuasive Shadowy Dangerous BDR
Hat [1] A Feathered Bonnet +4 Sneak-Thief's Mask +5 Iron Hat +5
Clothing Academic Gown +5
Adornment Pair of Luminous Neathglass Goggles +5 Venom-Ruby Lure +6 Light-Drinking Cravat +4 Rostygold Ring +4 Dilmun Club Lapel Badge +1
Gloves Avid Glove +5 Pair of Cracksman's Mittens +4 Pair of Spiderchitin Gauntlets +5 [5]
Weapon A Journal of Metaphysical Conjecture +4 Bejewelled Cane +6 Bejewelled Cane +1
Boots Pair of Spidersilk Slippers +5[9] Pair of Savage Hob-Nailed Boots +5
Companion Blemmigan Tourist +8 Disgraced Rattus Faber Bandit-Chief +5 Blemmigan Tourist +2
Affiliation Membership of God's Editors +1 [11] Membership of God's Editors +4
Home Comfort Voluminous Library +3[12] Unopened Bottle of Broken Giant 1899 'Century Label' +3 [13] [14] Formidable Basalt Gymnasium +3 Unopened Bottle of Broken Giant 1899 'Century Label' +1
Total +31-33 +31 +26 +31 +9
Spouses, Destinies, Transportation, Clubs, and Ships have been omitted from this list

Mid Mid-Game[edit]

This section assumes access to the Nadir, Parabola, Zee (The Iron Republic) and rat-market items. No equipment above 200 Echoes.

Slot Watchful Persuasive Shadowy Dangerous BDR
Hat Exceptional Hat +6[1] Beguiling Mask +6 Iron Hat +5
Clothing Academic Gown +5 Ratskin Suit +6
Adornment Venom-Ruby Lure +6 Light-Drinking Cravat +4 Rostygold Ring +4 Carnelian Sapphire Pendant +2
Gloves Insatiable Glove +8 Pair of Cracksman's Mittens +4 Pair of Spiderchitin Gauntlets +5 [3]
Weapon Bloodstained Eolith +5 [4] Iron Republic Journal +2
Boots Pair of Masterwork Dancing Slippers +5 Pair of Spidersilk Slippers +5[5] Pair of Savage Hob-Nailed Boots +5
Companion Blemmigan Tourist +8 Seven-Throated Warbler +8 Devious Henchman +5 Hound of Heaven +5 Blemmigan Tourist +2
Affiliation Newspaper +1 A Salon +2 Gang of Hoodlums +1 [6] Membership of God's Editors +4
Home Comfort Clay Effigy +3[7] Unopened Bottle of Broken Giant 1899 'Century Label' +3 [8] Formidable Basalt Gymnasium +3 Portable Lamp-Post +2
Total +43 +47 +31 +35 +15
Spouses, Destinies, Tools of the Trade, Transportation, Clubs, and Ships have been omitted from this list

Late Mid-Game[edit]

This section assumes access to Parabola, rat-market items and up to Renown 25 items. Echoes should not be a large barrier.

Slot Watchful Persuasive Shadowy Dangerous BDR
Hat Extraordinary Hat +8 Anonymous White Mask, Zee-Stained and Mildewy +6 Iron Hat +5 Anonymous White Mask, Zee-Stained and Mildewy +2
Clothing Smock of Four Thousand Three Hundred and Eight Pockets +10 Ratskin Suit +6 Far Khanate Lacquered Armour +8 Dignified Tailcoat +1
Adornment Semiotic Monocle +8 Twelve-Carat Diamond Ring +8 Constant Cufflinks +7 Semiotic Monocle +5 Carnelian Sapphire Pendant +2
Gloves Insatiable Glove +8 Pair of Lenguals +10 Pair of Lenguals +1[1]
Weapon Ratwork Watch +8 Poison-tipped Umbrella +8 Infernal Sharpshooter's Rifle +10 Iron Republic Journal +2
Boots Language of Laces +7 Pair of Masterwork Dancing Slippers +5 Pair of Vakeskin Boots +8 Language of Laces +1
Luggage
Companion Blemmigan Tourist +2
Affiliation A Salon +2
Home Comfort Unopened Bottle of Broken Giant 1899 'Century Label' +3 [3] The Very Teeth of St George! +4 Portable Lamp-Post +2
Crew Zeazoned Zailors +4 A Selection of Criminals, Scoundrels, Villains, and Ne'er-do-Wells +1
Total +63 +61 +57 +61 +19
Spouses, Destinies, Tools of the Trade, Transportation, Clubs, and Ships have been omitted from this list

End-Game[edit]

Seek max item bonuses in those pages: Dangerous Items, Shadowy Items, Watchful Items, Persuasive Items. Make good use of calculators there.