Seal the compartment and run the pumps

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From: Taking in Water


A little flooding won't sink you.

Game Instructions: Success will raise Troubled Waters and make a little progress towards your destination. Failure will make no progress, and worsen Troubled Waters.


Challenge information

A matter of luck: Pretty good odds (success chance: 70%)

Success

Limping Along

Zailors hurry to get anything important out of the flooding compartment before it's sealed. Your ship limps along with a hole in it. Zailors pray for safe harbour; the waterline seems a little closer than usual.

Failure

Halted

At first, it seems like pumping the water out will be enough to keep going. But your ship comes to a stuttering stop – zee-water has gotten into the engines, choking them. It'll take hours to flush out.