Second Chances (Guide)

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Ladybonessmall.png Early MYN Content and Onwards
Advantage (Second chances)  + 
Sudden Insight
Letter of introduction
Hastily Scrawled
Warning Note
Anticandle
Hard-Earned Lesson
Surprise Attack Plan
Confident Smile
Twincandle

Second Chances can be spent either 5 at a time to increase the respective stat from the "Attend to Matters of <stat name>" action in your Social Engagements, or 1 at a time to essentially "replay" a failed check if you spend them while doing the check. If you use one on a check and fail, you may (but not always) choose "Perhaps not", back out, and try again, useful if you prefer to spend another Second Chance rather than risk it at the listed probability. Keep in mind that backing out will double the required amount of Second Chances until you succeed at the check.

Note you don't get back your Second Chance if you succeed on the first try - it is spent in any case.

Most options to get Second Chances are capped at around 20 to 25. It may be therefore be most worthwhile to spend them, optionally alongside with Moods, for difficult checks (for end-game players, see the respective lists on Watchful, Shadowy, Dangerous and Persuasive).

If you still have no use for them, consider sending some of them to your friends via The gift of admiration. Additionally, there are rare uses for them straight-up, e.g. on The end of battles in the Cave of the Nadir.

Below is a somewhat filtered list of generally repeatable actions where Second Chances may be obtained. Generally speaking, though, Social Actions may be your best options.

All[edit]

This guide is incomplete. You can help by expanding it.
What needs work: Analysis of getting married for second chances from The Wedding Guests


Choice-based[edit]

Options here depend on your choices made early in the game, which you can only change with Fate, if at all.

Sudden Insight[edit]

Access Codes[edit]

Door.png

Access Code: https://www.fallenlondon.com/a/xyzzy

This access code will take you to a colossal cave.

Result:

You are in a colossal cave. There are seven labyrinths. None are alike. It is dark. There is no grue. Descend a well, and you will find secrets. They sell brass lanterns with the blood-apples.

Social Actions[edit]

  • Allow a friend to torment you while watching over your sleep
  • Talk through your troubles with them from a sincere offer
  • Spend Corresponding... for clarity
  • Read shared case files, an Action from Read incoming mail, a Storylet in Your Social Engagements
  • CHRISTMAS: Have a friend send you the Fogscape Christmas Card for 3 Insights.

Grinding[edit]

Opportunity Cards[edit]

Tomb-Colonies[edit]

Hastily Scrawled Warning Note[edit]

Social Actions[edit]

Grinding[edit]

Opportunity Cards[edit]

Tomb-Colonies[edit]

Hard-Earned Lesson[edit]

Social Actions[edit]

Grinding[edit]

Opportunity Cards[edit]

Early game[edit]

Tomb-Colonies[edit]


Confident Smile[edit]

Social Actions[edit]

Grinding[edit]

Early game[edit]

Opportunity Cards[edit]

Tomb-Colonies[edit]

  1. 1.0 1.1 I am confident the lesson learned here is the insight you should never navigate this card, so scrawl that down.
  2. Do you ever wonder if the Bazaar is real? Does it live off the tears we shed over convoluted grinds?