Editing The Chessboard (Guide)

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*''{{IL|The Boatman's Opponent}} 40''
 
*''{{IL|The Boatman's Opponent}} 40''
 
*''{{IL|A List of Aliases, Writ in Gant}}''
 
*''{{IL|A List of Aliases, Writ in Gant}}''
*''{{IL|Society of the Three-Fingered Hand}}''
+
*''{{IL|Society of the Three-Fingered Hand }}''
 
|Raw EPA = 4.32
 
|Raw EPA = 4.32
 
|Raw SPA = 8.67
 
|Raw SPA = 8.67
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* If your chess skills are poor and you have {{IL|Moves in the Great Game}} to spend, you can get +1 with a move you know will work. {{IL|Vital Intelligence}} can also get you +7.
 
* If your chess skills are poor and you have {{IL|Moves in the Great Game}} to spend, you can get +1 with a move you know will work. {{IL|Vital Intelligence}} can also get you +7.
* Playing aggressively will gain you +3 on a success and -3 on a failure. A Crooked-Cross or Licentiate can use their special moves for the same benefit, risking only -1 and Wounds or a forced change of colour.
+
* Playing aggressively will gain you +3 on a success and -3 on a failure. A Crooked-Cross or Licentate can use their special moves for the same benefit, risking only -1 and Wounds or a forced change of color.
 
* If you have been {{IL|The Boatman's Opponent}} for a long time, his move will gain you +5 or -5.
 
* If you have been {{IL|The Boatman's Opponent}} for a long time, his move will gain you +5 or -5.
 
* If you have too many Weaknesses for your intended goal, playing defensively will remove one. It will not gain you any Advantages. If you are a member of the {{IL|Society of the Three-Fingered Hand}}, you can set your Weaknesses to 0 at your final move.
 
* If you have too many Weaknesses for your intended goal, playing defensively will remove one. It will not gain you any Advantages. If you are a member of the {{IL|Society of the Three-Fingered Hand}}, you can set your Weaknesses to 0 at your final move.
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* Spending {{IL|Vienna Opening|2 x}} will get you +8 regardless of colour, leaving 15. This will allow you to succeed using only +3 moves. If you can get {{IL|A Player of Chess}} to 8, [[Play aggressively]] is automatic.
 
* Spending {{IL|Vienna Opening|2 x}} will get you +8 regardless of colour, leaving 15. This will allow you to succeed using only +3 moves. If you can get {{IL|A Player of Chess}} to 8, [[Play aggressively]] is automatic.
* Spending 1, you can start at +5-7 unless you play Black, leaving 16-18. White will need to succeed in a +5 move. Red will need to succeed in 2, or spend {{IL|Vital Intelligence}}.
+
* Spending 1, you can start at +5-7 unless you play Black, leaving 16-18. White will need to succeed in a +5 move. Red will need to succeed in 2, or spend {{IL|Vital Intelligence}}.
 
* Spending 1 as Black, you will start at +4, leaving 19. You need to succeed in two +5 moves, or spend Vital Intelligence.
 
* Spending 1 as Black, you will start at +4, leaving 19. You need to succeed in two +5 moves, or spend Vital Intelligence.
 
* Spending 0, you can start at +2-6 unless you play Black, leaving 17-21. White still needs to succeed in a +5 move. Red needs to succeed in 3, succeed in 1 and spend 1 Intelligence, or spend 2 Intelligence.
 
* Spending 0, you can start at +2-6 unless you play Black, leaving 17-21. White still needs to succeed in a +5 move. Red needs to succeed in 3, succeed in 1 and spend 1 Intelligence, or spend 2 Intelligence.

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