Editing A Scholar of the Correspondence (Guide)

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If you're a {{IL|Correspondent}} by profession, you can [[Pursue truths through the Red Science|pursue truths through the Red Science]] when doing research in the {{IL|University Laboratory (Place)|Appearance=Laboratory}}, which has a 22% chance of raising SotC by 1 CP, in both success and failure. Specifically, it allows you to draw the infrequent (80% as common) [[Read the Books that Others Cannot|specific card]] during your projects, which has the mentioned option. It gives Wounds on a failure, but always generates at least a bit of Laboratory Research.
 
If you're a {{IL|Correspondent}} by profession, you can [[Pursue truths through the Red Science|pursue truths through the Red Science]] when doing research in the {{IL|University Laboratory (Place)|Appearance=Laboratory}}, which has a 22% chance of raising SotC by 1 CP, in both success and failure. Specifically, it allows you to draw the infrequent (80% as common) [[Read the Books that Others Cannot|specific card]] during your projects, which has the mentioned option. It gives Wounds on a failure, but always generates at least a bit of Laboratory Research.
  
If you are researching with the sole purpose of raising your SotC, there are a couple of techniques that can be used to maximise your gain.
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If you are researching with the sole purpose of raising your SotC, there are a couple of techniques that can be used to maximize your gain.
 
*Always clear your hand if you can to refresh and attempt to get the card.
 
*Always clear your hand if you can to refresh and attempt to get the card.
 
*Always play the least frequent card where possible, or cards that when played remove themselves from your deck until a condition is met once more, (eg [[Refresh your Consumables]]).
 
*Always play the least frequent card where possible, or cards that when played remove themselves from your deck until a condition is met once more, (eg [[Refresh your Consumables]]).
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*{{IL|Aeolian Scream|1 x}}
 
*{{IL|Aeolian Scream|1 x}}
 
*{{IL|Extraordinary Implication|1 x}}
 
*{{IL|Extraordinary Implication|1 x}}
*{{IL|Correspondence Plaque|Current SotC level x}}, or only {{IL|Correspondence Plaque|3 + (Current SotC level / 2) (rounded down) x}} for Correspondents.
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*{{IL|Correspondence Plaque|Current SotC level x }}, or only {{IL|Correspondence Plaque|3 + (Current SotC level / 2) (rounded down) x }} for Correspondents.
  
 
This means you need increasing amounts of {{IL|Correspondence Plaque|Appearance=Correspondence Plaques}}. You will need as much Screams and Implications as CP. As for plaques:
 
This means you need increasing amounts of {{IL|Correspondence Plaque|Appearance=Correspondence Plaques}}. You will need as much Screams and Implications as CP. As for plaques:
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|-
 
|-
 
|Boon
 
|Boon
| {{IL|Preternaturally Intent}}
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| {{IL|Preternaturally Intent }}
| {{IL|Preternaturally Intent}}
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| {{IL|Preternaturally Intent }}
 
| style="text-align: center;" | '''-'''
 
| style="text-align: center;" | '''-'''
 
|-
 
|-
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=====Efficient Moods=====
 
=====Efficient Moods=====
In the likely event that you can't reach {{IL|Watchful|300}} without a Mood there's another inconvenience encountered near the end. {{IL|Wounds}} gain and action costs. Just going from 20 to 21 takes 21 actions while also hurting a lot (3 CP on average). This means that even when starting from perfect health, you'll likely be dead after only gaining 12 CP SotC. Mood cards are Rare and only last for an hour, so needing to wait for more is not exactly pleasant when being so close to greatness! You'll need to count your actions and effectively take care of your Wounds to maximise each Mood. Be sure to wait for all your actions to regenerate before activating the Mood, and you gain an additional 5-6 actions while the Mood itself lasts. Take a look at [[Wounds Loss]] to figure out your healing options, some of the best are picked out here, and also some tips for maxing actions:
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In the likely event that you can't reach {{IL|Watchful|300}} without a Mood there's another inconvenience encountered near the end. {{IL|Wounds}} gain and action costs. Just going from 20 to 21 takes 21 actions while also hurting a lot (3 CP on average). This means that even when starting from perfect health, you'll likely be dead after only gaining 12 CP SotC. Mood cards are Rare and only last for an hour, so needing to wait for more is not exactly pleasant when being so close to greatness! You'll need to count your actions and effectively take care of your Wounds to maximize each Mood. Be sure to wait for all your actions to regenerate before activating the Mood, and you gain an additional 5-6 actions while the Mood itself lasts. Take a look at [[Wounds Loss]] to figure out your healing options, some of the best are picked out here, and also some tips for maxing actions:
  
======Maximising Wounds Loss======
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======Maximizing Wounds Loss======
 
*A {{IL|Magnificent Feast}} from Christmas. If you have this in your pantry from the last Lacre-season, this could be a perfect time to effectively use it. Not only does it '''evaporate all your wounds''', it also gives '''10 extra actions'''!
 
*A {{IL|Magnificent Feast}} from Christmas. If you have this in your pantry from the last Lacre-season, this could be a perfect time to effectively use it. Not only does it '''evaporate all your wounds''', it also gives '''10 extra actions'''!
 
*({{FontFate}}) The Rare Card of the {{IL|Slavering Dream-Hound}} '''cures all Wounds''' with a bit of bonus {{IL|Piece of Rostygold}}! If you have the Hound, you can hold onto the card until the need arises!
 
*({{FontFate}}) The Rare Card of the {{IL|Slavering Dream-Hound}} '''cures all Wounds''' with a bit of bonus {{IL|Piece of Rostygold}}! If you have the Hound, you can hold onto the card until the need arises!
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*During [[Hallowmas]], it is possible to consistently drop from 7 to 0 wounds in a single action when you [[Submit all of your Wounds to the Fool]]. This makes rapid wound generation from grinding SotC much more manageable.
 
*During [[Hallowmas]], it is possible to consistently drop from 7 to 0 wounds in a single action when you [[Submit all of your Wounds to the Fool]]. This makes rapid wound generation from grinding SotC much more manageable.
  
======Maximising Actions======
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======Maximizing Actions======
 
*A {{IL|Magnificent Feast}}, as mentioned before, gives +10 actions.
 
*A {{IL|Magnificent Feast}}, as mentioned before, gives +10 actions.
 
*{{IL|Darkdrop Coffee}} gives +10 actions while also adding a single CP of {{IL|Wounds}}.
 
*{{IL|Darkdrop Coffee}} gives +10 actions while also adding a single CP of {{IL|Wounds}}.

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