Ask/Gains
From Fallen London Wiki
< Ask
Actions which raise Changed by the Iron Republic.
A
- A firm hand
- An Action from Day 34, Crowns Without Number, a Storylet in Iron Republic Streets.
- A killing in trade
- An Action from Day 48, Above Eagles, a Storylet in Iron Republic Streets.
- A lucky number
- An Action from Day 30, The Golden Interval, a Storylet in Iron Republic Streets.
- An exchange of knowledge
- An Action from Day 8, Looking Back for Ever, a Storylet in Iron Republic Streets.
- Arguments in the street
- An Action from Day 23, Screaming against Regret, a Storylet in Iron Republic Streets.
D
- Debate the Republic's law
- An Action from Day 40, Talons Marking Solitude, a Storylet in Iron Republic Streets.
E
- Enjoy your facelessness
- An Action from Day 8, Looking Back for Ever, a Storylet in Iron Republic Streets.
- Enough! (2 FATE)
- FATE
- An Action from Day 78, Stars Barely Remembered, a Storylet in Iron Republic Streets.
- Express your disapproval
- An Action from Day 40, Talons Marking Solitude, a Storylet in Iron Republic Streets.
G
- Going elsewhere
- An Action from Day 71, Hurtling to the Uncaring, a Storylet in Iron Republic Streets.
H
- Half a thought
- An Action from Day 55, Screaming Alone, a Storylet in Iron Republic Streets.
I
- In the thick
- An Action from Day 17, Burning the Ashes, a Storylet in Iron Republic Streets.
L
- Look closer 1
- An Action from Day 40, Talons Marking Solitude, a Storylet in Iron Republic Streets.
- Looking back
- An Action from Day 55, Screaming Alone, a Storylet in Iron Republic Streets.
- Looking backwards
- An Action from Day 1, Hurled from High Places, a Storylet in Iron Republic Streets.
M
- Municipal amenities
- An Action from Day 27, Nobler Hunger, a Storylet in Iron Republic Streets.
N
- Nod and walk
- An Action from Day 23, Screaming against Regret, a Storylet in Iron Republic Streets.
O
- Off to the party
- An Action from Day 51, Eternity of Clarity, a Storylet in Iron Republic Streets.
- One must also consider the nature of the speaker
- An Action from Day 15, Sinking into Freedom, a Storylet in Iron Republic Streets.
- Opening a hole
- An Action from Day 64, Clasped in Thunder, a Storylet in Iron Republic Streets.
- Out and about
- An Action from Day 88, Glories of the Earth, a Storylet in Iron Republic Streets.
P
- Packed in
- An Action from Day 78, Stars Barely Remembered, a Storylet in Iron Republic Streets.
- Poking about (2 FATE)
- FATE
- An Action from Day 8, Looking Back for Ever, a Storylet in Iron Republic Streets.
R
- Remaining safe
- An Action from Day 32, Blood Like Tar, a Storylet in Iron Republic Streets.
- Righting alarm
- An Action from Day 81, The Day Numbers Stopped Working, a Storylet in Iron Republic Streets.
- Run for it
- An Action from Day 17, Burning the Ashes, a Storylet in Iron Republic Streets.
S
- Stuck in
- An Action from Day 32, Blood Like Tar, a Storylet in Iron Republic Streets.
T
- Taking a look, carefully
- An Action from Day 61, Seven and Seven, a Storylet in Iron Republic Streets.
- Talk them down
- An Action from Day 19, Omens of Alarm, a Storylet in Iron Republic Streets.
- The Forest
- An Action from Day 71, Hurtling to the Uncaring, a Storylet in Iron Republic Streets.
- The forbidding of subtraction, a sudden rain of unbecoming thoughts...
- An Action from Day 12, Font of Disobedience, a Storylet in Iron Republic Streets.
- The hand of mercy
- An Action from Day 34, Crowns Without Number, a Storylet in Iron Republic Streets.
- The wall
- An Action from Day 38, Hope Failing, a Storylet in Iron Republic Streets.
- Three devils
- An Action from Day 42, Forgotten Bronze Drum, a Storylet in Iron Republic Streets.