Editing Cave of the Nadir (Guide)

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***Note that players are not sent to The Mirror-Marches or A state of some confusion until leaving the Nadir, so this option is repeatable with Nightmares values substantially higher than 8.
 
***Note that players are not sent to The Mirror-Marches or A state of some confusion until leaving the Nadir, so this option is repeatable with Nightmares values substantially higher than 8.
 
***If players increase their irrigo to 6+, nightmares will be quartered upon leaving, so even 20 nightmares will be 5 upon leaving, saving the player from a trip to The Mirror-Marches or A state of some confusion  
 
***If players increase their irrigo to 6+, nightmares will be quartered upon leaving, so even 20 nightmares will be 5 upon leaving, saving the player from a trip to The Mirror-Marches or A state of some confusion  
*[[The Hole in Your Head]] can be profitable with maxed Steward of the Discordance, and can help grind it up otherwise. See [[Discordant Studies - Costs and Rewards (Guide)#Supplemental Content]] for more information about this. ~10 EPA when cashing out.  
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*[[The Hole in Your Head]] can be profitable with maxed Steward of the Discordance, and is important for reaching the max otherwise. See [[Discordant Studies - Costs and Rewards (Guide)#Supplemental Content]] for more information about this. ~10 EPA when cashing out.  
 
*[[Old Sins]]: 6.25e, requires {{IL|Immaculate Eel}} (1 x {{IL|Irrigo}})
 
*[[Old Sins]]: 6.25e, requires {{IL|Immaculate Eel}} (1 x {{IL|Irrigo}})
 
*"Waking Dream" cards allow to trade 10 CP of Having Recurring Dreams: {{IL|Having Recurring Dreams: Is Someone There?|Appearance=Is Someone There?}}, {{IL|Having Recurring Dreams: A Game of Chess|Appearance=A Game of Chess}} or {{IL|Having Recurring Dreams: Death by Water|Appearance=Death by Water}} for 12.5e. Drawing those cards requires {{IL|Nightmares}} 2, 4, and 6 respectively. [[A Weakness in the Air]] can increase all Dreams qualities by 1 CP (1 x {{IL|Irrigo}} for each option mentioned). This card is only worthwhile if you increase your dream qualities only through red cards.
 
*"Waking Dream" cards allow to trade 10 CP of Having Recurring Dreams: {{IL|Having Recurring Dreams: Is Someone There?|Appearance=Is Someone There?}}, {{IL|Having Recurring Dreams: A Game of Chess|Appearance=A Game of Chess}} or {{IL|Having Recurring Dreams: Death by Water|Appearance=Death by Water}} for 12.5e. Drawing those cards requires {{IL|Nightmares}} 2, 4, and 6 respectively. [[A Weakness in the Air]] can increase all Dreams qualities by 1 CP (1 x {{IL|Irrigo}} for each option mentioned). This card is only worthwhile if you increase your dream qualities only through red cards.

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