Editing Money-Making/Sources
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#<li value="2">Enter {{IL|A hidden camp nestled in the woods of Balmoral}}.</li> | #<li value="2">Enter {{IL|A hidden camp nestled in the woods of Balmoral}}.</li> | ||
#Do seven second-tier larcenies. | #Do seven second-tier larcenies. | ||
− | #*The option on the [[Larceny at Balmoral]] card ([[Ambush a courier]]) is the most profitable, yielding {{e}}25.4 | + | #*The option on the [[Larceny at Balmoral]] card ([[Ambush a courier]]) is the most profitable, yielding {{e}}25.4 when the {{IL|Vital Intelligence|2 x}} after Tinned Ham Arbitrage. |
#*The next best choices are on the [[Larceny at Jericho Locks]] card ([[Seize a jewel smuggler's boat]]) and the [[Larceny at the Magistracy]] card ([[Break into the offices of Baseborn & Fowlingpiece]]), both yielding {{e}}25 of items. | #*The next best choices are on the [[Larceny at Jericho Locks]] card ([[Seize a jewel smuggler's boat]]) and the [[Larceny at the Magistracy]] card ([[Break into the offices of Baseborn & Fowlingpiece]]), both yielding {{e}}25 of items. | ||
#*Ignore the cards for larcenies in Ealing Gardens ({{e}}24.4) and/or Burrow-Infra-Mump ({{e}}22). | #*Ignore the cards for larcenies in Ealing Gardens ({{e}}24.4) and/or Burrow-Infra-Mump ({{e}}22). |