Trace a route along the Zee's currents

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From: Chart a Course

Action Cost: 0

The Zee has little in the way of winds or waves, but it does have currents. It is easier to zail around the Zee's dangerous centre, in a roughly anticlockwise direction.

Game Instructions: (See table below)

Route DescriptionInstructions
12This will take you from Home Waters to Shepherd's Wash.
13This will take you from Home Waters to the Sea of Voices, through Shepherd's Wash. The Sea of Voices is a moderately dangerous place; expect to need attributes of 150 or more.
14This will take you from Home Waters to the Salt Steppes, through Shepherd's Wash and the Sea of Voices. The Salt Steppes are a perilous place; expect to need attributes of 200 or more.
23This will take you from Shepherd's Wash to the Sea of Voices. The Sea of Voices is moderately dangerous; expect to need attributes of 150 or more.
24This will take you from Shepherd's Wash to the Salt Steppes, through the Sea of Voices. The Salt Steppes are a perilous place; expect to need attributes of 200 or more.
26This will take you from Shepherd's Wash to Stormbones the long way around the Zee: Through the Sea of Voices, the Salt Steppes, and the Pillared Sea. This is a perilous route; expect to need attributes of 200 or more.
31This will take you from the Sea of Voices to Home Waters the long way around the Zee: Through the Salt Steppes, the Pillared Sea, and Stormbones. This is a perilous route; expect to need attributes of 200 or more.
34This will take you from the Sea of Voices to the Salt Steppes, a perilous destination. Expect to need attributes of 200 or more.
36This will take you from the Sea of Voices to Stormbones, through the Salt Steppes and the Pillared Sea. This is a perilous route; expect to need attributes of 200 or more.
41This will take you from the Salt Steppes to Home Waters, through the Pillared Sea and Stormbones.
42This will take you from the Salt Steppes to Shepherd's Wash the long way around the Zee: Through the Pillared Sea, Stormbones, and Home Waters.
46This will take you from the Salt Steppes to Stormbones, through the Pillared Sea.
51This will take you from the Pillared Sea to Home Waters, through Stormbones.
52This will take you from the Pillared Sea to Shepherd's Wash, through Stormbones and Home Waters.
53This will take you from the Pillared Sea to the Sea of Voices, the long way around the Zee through Stormbones, Home Waters, and Shepherd's Wash.
56This will take you from the Pillared Sea to Stormbones.
61This will take you from Stormbones back to Home Waters.
62This will take you from Stormbones to Shepherd's Wash, through Home Waters.
63This will take you from Stormbones to the Sea of Voices, through Home Waters and Shepherd's Wash. The Sea of Voices is a moderately dangerous place; expect to need attributes of 150 or more.
64This will take you from Stormbones to the Salt Steppes, the long way around the Zee: Through Home Waters, Shepherd's Wash, and the Sea of Voices. The Salt Steppes are perilous; expect to need attributes of 200 or more.

Unlocked with Zailing on: Home Waters, Shepherd's Wash, The Sea of Voices, The Salt Steppe, The Pillared Sea, or Stormbones, Distance Clockwise 2 (hidden)

Redirects to:

Launching a voyage