Ask/Gains
From Fallen London Wiki
< Ask
Actions which raise Tides of Port Cecil:.
B
- Bring the scintillack miners some 'refreshments'
- An Action from Low Tide in the Scintillack Pools, a Storylet in Port Cecil.
C
- Convince the miners and lamp-cats of their commonality
- An Action from Low Tide in the Scintillack Pools, a Storylet in Port Cecil.
D
- Deploy advanced cat-wrangling tactics
- An Action from Low Tide in the Scintillack Pools, a Storylet in Port Cecil.
- Direct the miners towards a promising dig site
- An Action from High Tide in The Poisoned Pawn, a Storylet in Port Cecil.
- Distract the lamp-cats with local wildlife
- An Action from Low Tide in the Scintillack Pools, a Storylet in Port Cecil.
I
- Instruct the lamp-cats in the coral calcification of the locals
- An Action from High Tide in The Poisoned Pawn, a Storylet in Port Cecil.
L
- Lead the lamp-cats in a chess lesson
- An Action from High Tide in The Poisoned Pawn, a Storylet in Port Cecil.
- Liberate some raw scintillack
- An Action from Low Tide in the Scintillack Pools, a Storylet in Port Cecil.
P
- Prey on the miners' health concerns
- An Action from Low Tide in the Scintillack Pools, a Storylet in Port Cecil.
- Provide the lamp-cats with somewhere to rest
- An Action from High Tide in The Poisoned Pawn, a Storylet in Port Cecil.
- Provision the miners with ropes and harnesses
- An Action from High Tide in The Poisoned Pawn, a Storylet in Port Cecil.
S
- Survey the terrain with the Youthful Naturalist
- An Action from Low Tide in the Scintillack Pools, a Storylet in Port Cecil.
U
- Use your knowledge of the Red Science to improve the miners' pump
- An Action from High Tide in The Poisoned Pawn, a Storylet in Port Cecil.