Call on dangerous urchins
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From: Ten of Teeth: The Mob
No Londoner over five and a half feet tall would admit that the movements of urchins influences their behaviour. But when you see a pack of them barreling over to you with ill intent, you cross the street.
Game Instructions: This will give you some progress; the Poison Tolerance of your Target will reduce it more than other branches.
Success
Beset by urchins!
For a whole day, the target can't go far without being accosted by urchins – pranks, confidence games, outright robbery. They make him tired […] They slip poisonous frogs into his pockets. […] The umpires count this as mostly a successful strike.
[Find the rest of the story at https://www.fallenlondon.com]
- Poisoner's Progress is increasing… (+(4 or 5 - 1 with The Embalmer's Mark - (2 × Tolerance)) CP, minimum 1)
- You've gained 1 x Hearts' Game: Exploits
- Elusiveness of your Target is increasing… (+3 CP) (applied with probability based on Hearts' Game: Turns this Round) What does this mean?
- Poison Tolerance of Your Target is increasing… (+2 CP) (applied with probability based on Hearts' Game: Turns this Round) What does this mean?
- Hearts' Game: Counterplay is increasing… (+1-3 CP)
- You've gained 1 x Hearts' Game: Turns this Round (hidden)
Categories:
- Pages Without Guide Restrictions
- Actions
- The Embalmer's Mark
- The Embalmer's Mark Formula Uses
- Poison Tolerance of Your Target
- Poison Tolerance of Your Target Formula Uses
- Poisoner's Progress Gain
- Hearts' Game: Exploits Gain
- Elusiveness of your Target Gain
- Poison Tolerance of Your Target Gain
- Hearts' Game: Counterplay Gain
- Hearts' Game: Turns this Round Gain