Editing Factions (Guide)
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*[[:Category:Favours|Favours]] are the primary game-play mechanic. They are gained when you perform actions that are viewed favourably by the faction and are lost when by either displeasing the faction or cashing in your favours. Favours are very profitable, but are capped at 7. See [[Raising Favours (Guide)]] and [[Calling in Favours (Guide)]] for more details. | *[[:Category:Favours|Favours]] are the primary game-play mechanic. They are gained when you perform actions that are viewed favourably by the faction and are lost when by either displeasing the faction or cashing in your favours. Favours are very profitable, but are capped at 7. See [[Raising Favours (Guide)]] and [[Calling in Favours (Guide)]] for more details. | ||
*Many factions are in a natural conflict with each other. If you have 5 favours of each of the opposing faction, you can draw non-discardable [[:Category:Conflict Cards|Conflict Cards]]. | *Many factions are in a natural conflict with each other. If you have 5 favours of each of the opposing faction, you can draw non-discardable [[:Category:Conflict Cards|Conflict Cards]]. | ||
− | *[[:Category:Renown|Renown]] is predominantly a roleplaying quality. It is harder to raise and it | + | *[[:Category:Renown|Renown]] is predominantly a roleplaying quality. It is harder to raise and it never decreases. Its principal game function is to unlock [[:Category:Renown Items|Renown Items]], although it does open up other options as well (e.g. [[A merry sort of crime]]). Renown up to 5 can be gained at Mrs Plenty's Carnival for most Factions. Later, Renown is raised primarily through one-off storylines and by cashing in Favours using [[Faction Items]]. |
*For the few factions that have not been converted to the new system, their [[:Category:Connected|Connected]] quality combines the functionality of Favours and Renown. See [[Raising Connections]]. | *For the few factions that have not been converted to the new system, their [[:Category:Connected|Connected]] quality combines the functionality of Favours and Renown. See [[Raising Connections]]. | ||
*{{IL|Closest To -|Appearance=Closest To}} is also primarily a role-playing quality. Corresponding [[:Category:Faction Cards|Faction Cards]] need to be drawn to attain (or lose) Closest To with a certain faction. | *{{IL|Closest To -|Appearance=Closest To}} is also primarily a role-playing quality. Corresponding [[:Category:Faction Cards|Faction Cards]] need to be drawn to attain (or lose) Closest To with a certain faction. |