Firmament
From Fallen London Wiki
A player-created Guide is available for this content: Firmament (Guide) |
As below, so above.
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Unlocked with
Levels
- 1 - 30: Apres moi le deluge[1]
- 35: You are waiting for the construction of your airship.
- 40: A messenger arrives at your door from the Commodore
- 41 - 42: Head to Station IX via Watchmaker's Hill
- 45: Reach Hallow's Throat as fast as you are able
- 50: Reach Hallow's Throat as fast as you are able
- 51: Find information about the rain at Hallow's Throat
- 52 - 59: Learn more about the Gullet
- 60 - 88: Escape the Gullet and reach the Starved for answers
- 89: Gather supplies to send a message to the Midnight Moon of your arrival
- 90: Midnight Moon is your next destination
- 100: Use your map to choose the Midnight Moon as your next destination
- 105 - 110: You have reached the Midnight Moon. Now to identify the source of the trouble
- 111 - 113: Find the source of the rain, somewhere in the Moon
- 114: Return to the Yawning Grave in search of answers
- 115: Enter the whale
- 120 - 140: You are not where you were
- 150: Find the ambergris miners, somewhere here in Naples
- 155 - 165: Employ the miners and reach the source of the rain
- 170: At long last, the whale
- 180 - 196: The whale must choose, for the rain to end
- 197 - 198: An end to the rain; return to the Moon in triumph
- 200: The rain is at an end. Now you must wait for Zenith to open to you
- 205 - 235: You are en route to Zenith
- 240 - 245: You have ascended to Zenith
- 246 - 264: Explore Zenith and find the Illuminated to learn more of the prisoner in your dreams
- 265:
- 266 - 267: The rites are underway
- 270 - 285: Within the Upper Sancta
Level Increase Descriptions
- 1: It's raining in London.
- 2: Breakfast, ruined. What worse can the day bring?
- 3: The rain worsens.
- 4: Your assistance is requested, again.
- 5: Signs and portents abound in London.
- 6: An airship?
- 7: The Masters, of course.
- 10: Station IX, rising from the flood.
- 11: The Masters, awaiting.
- 15: A Tragedy Procedure, invoked.
- 16: You will not go alone.
- 20: The Masters have charged you with an end to the rain.
- 25: Meet your crew. Inspect your airship. Prepare.
- 30: You have selected a model for your airship.
- 35: Now, you must wait and hope not to drown in the meantime.
- 40: Look for a message about your airship...
- 41 - 42: At last, an airship of your very own, and no less than you are due.
- 45: Into air.
- 50: A moment's respite. How long can it last?
- 51: Back to it.
- 52: Something rotten has opened in the Roof.
- 53 - 54: The Starved hold answers at the heart of Hallow's Throat.
- 55: Back to it.
- 57: Entrance, at last.
- 60: What goes up...
- 61: It is a long way down.
- 62 - 63: Darkness, flesh, tears.
- 64: Alone in the dark?
- 65: Always to ascend.
- 66: Danger, always.
- 67 - 69: You are not alone.
- 70: You are welcome.
- 71: It comes.
- 72: You have successfully avoided answering a question.
- 73 - 75: The Throatstitcher awaits a response.
- 80 - 86: When the fall is all there is...
- 87: Rescue!
- 88: A chance to debrief.
- 89: Gather supplies to send a message to the Midnight Moon of your arrival.
- 90: To Midnight Moon, your destination.
- 100: You have received an answer from the Moon.
- 105: Landing, for better or for worse.
- 110: Some shelter from the elements.
- 111 - 112: You are exploring the Midnight Moon's secrets.
- 113 - 115: Into the whale.
- 120: The Forlorn Shepherd has fled.
- 125: You are not where you were.
- 130: Light? Even here?
- 135: Out onto the wide, wide sea...
- 140: Land ahoy.
- 150: Naples is yours, for however long you are permitted.
- 155: A deal struck.
- 160: Onto the wine dark sea.
- 165: Into the river.
- 170: At long last, the whale.
- 180: The whale must depart, in one way or the other.
- 181: Sing, leviathan.
- 190: Gone, all gone.
- 196: Out, out!
- 197: An end to all rain.
- 198: The flame followed.
- 200 - 205: Await passage to Zenith.
- 210: Use your map to make your way to Zenith.
- 215 - 225: A conference among your officers.
- 230 - 233: Sleep, like a thief in the night.
- 235: Follow fire.
- 240: You have ascended to Zenith.
- 245: Explore Zenith.
- 246 - 250: Where is everyone?
- 255: Hollowed! Hollowed!
- 262: You are among the Illuminated clade.
- 260 - 264: The Immanent waits in the High Sancta of Zenith.
- 265: Train a Moon-Miser for the rites of Zenith. Optionally, search out counterfeit emotions from Station VIII of the Great Hellbound Railway.
- 266: The Rites are about to begin.
- 267: Your officers are with you. For now.
- 270: You have entered the High Sancta. The Immanent awaits.
- 275: He was Hollowed. He was Hollowed.
- 280: The pools of Zenith wait.
- 285: The gates open.