Editing Menace Locations (Guide)

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There are several storylets to play while on the river.
 
There are several storylets to play while on the river.
 
*{{IL|Offer the Boatman a sacrifice}} allows you to give up all of your {{IL|Lucky Weasel}}s or {{IL|Sulky Bat}}s for {{IL|Wounds|-2 CP}}. Unless you only have a single one of either, this option is bad.
 
*{{IL|Offer the Boatman a sacrifice}} allows you to give up all of your {{IL|Lucky Weasel}}s or {{IL|Sulky Bat}}s for {{IL|Wounds|-2 CP}}. Unless you only have a single one of either, this option is bad.
*{{IL|Play chess with the Boatman}} allows you to take an increasingly difficult {{IL|Watchful}} challenge in order to lose wounds, as long as you have less than {{IL|Wounds}} 15. A success will lose you {{IL|Wounds|-2 or -3 CP}} and up until the final level a failure will gain you {{IL|Wounds|+2 CP}}. ''Wear [[Menace-affecting items#Wounds|wounds decreasing items]] to reduce the penalty of failure.'' Playing chess with the boatman will also improve your {{IL|The Boatman's Opponent}}, which has some use on the [[Chess (Guide)|Chessboard]]. This action is better than playing dice if your chance of success is >63%. Additionally successes will gain you {{IL|Approaching the Gates of the Garden}} up to 16.
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*{{IL|Play chess with the Boatman}} allows you to take an increasingly difficult {{IL|Watchful}} challenge in order to lose wounds, as long as you have less than {{IL|Wounds}} 15. A success will lose you {{IL|Wounds|-2 or -3 CP}} and up until the final level a failure will gain you {{IL|Wounds|+2 CP}}. ''Wear [[Menace-affecting items#Wounds|wounds-decreasing items]] to decrease the penalty of failure.'' Playing chess with the boatman will also improve your {{IL|The Boatman's Opponent}}, which has some use on the [[Chess (Guide)|Chessboard]]. This action is better than playing dice if your chance of success is >63%. Additionally successes will gain you {{IL|Approaching the Gates of the Garden}} up to 16.
 
**With {{IL|The Boatman's Opponent}} 40 this action changes and in addition to being a very tough check ({{IL|Watchful|300}}) you will gain {{IL|Appalling Secret}} on successes, but you will also gain {{IL|Nightmares}} on both successes and failures, meaning this will never be menace negative. With a success rate of 70% or higher, you will still lose wounds faster than if you are playing dice.
 
**With {{IL|The Boatman's Opponent}} 40 this action changes and in addition to being a very tough check ({{IL|Watchful|300}}) you will gain {{IL|Appalling Secret}} on successes, but you will also gain {{IL|Nightmares}} on both successes and failures, meaning this will never be menace negative. With a success rate of 70% or higher, you will still lose wounds faster than if you are playing dice.
*With {{IL|The Boatman's Opponent}} 5, the option to play {{IL|Dice with the Boatman}} opens up. This is a 50% {{IL|Luck}} challenge, where successes will reduce {{IL|Wounds}} by -3 CP and failures you gain {{IL|Wounds|+2 CP}}. This yields on average -0.5CP {{IL|Wounds|Appearance=}} on average per action. ''Wear [[Menace-affecting items#Wounds|wounds decreasing items]] to reduce the penalty of failure.''
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*With {{IL|The Boatman's Opponent}} 5, the option to play {{IL|Dice with the Boatman}} opens up. This is a 50% {{IL|Luck}} challenge, where successes will reduce {{IL|Wounds}} by -3 CP and failures you gain {{IL|Wounds|+2 CP}}. This yields on average -0.5CP {{IL|Wounds|Appearance=}} on average per action. ''Wear [[Menace-affecting items#Wounds|wounds-decreasing items]] to decrease the penalty of failure.''
 
===Cards===
 
===Cards===
 
*[[:Category:Cards - a slow boat passing a dark beach on a silent river|The Listing of all cards.]]
 
*[[:Category:Cards - a slow boat passing a dark beach on a silent river|The Listing of all cards.]]
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*{{IL|A letter to an old flame}} - allows you to trade favours and connections for a quick scandal reduction.
 
*{{IL|A letter to an old flame}} - allows you to trade favours and connections for a quick scandal reduction.
 
**{{IL|Favours: The Church|1 x}} for {{IL|Scandal|-6 CP}}
 
**{{IL|Favours: The Church|1 x}} for {{IL|Scandal|-6 CP}}
**{{IL|Favours: Society}} for 90% chance of {{IL|Scandal|-6 CP}}, otherwise gain {{IL|Scandal|+5 CP}} (Expected:  {{IL|Scandal|-4.9 CP}}) ''Wear [[Menace-affecting items#Scandal|scandal decreasing items]] to reduce the penalty of failure.''
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**{{IL|Favours: Society}} for 90% chance of {{IL|Scandal|-6 CP}}, otherwise gain {{IL|Scandal|+5 CP}} (Expected:  {{IL|Scandal|-4.9 CP}}) ''Wear [[Menace-affecting items#Scandal|scandal-decreasing items]] to decrease the penalty of failure.''
 
**{{IL|Connected: The Duchess|-10 CP}} for {{IL|Scandal|-3 CP}}
 
**{{IL|Connected: The Duchess|-10 CP}} for {{IL|Scandal|-3 CP}}
 
**{{IL|Connected: The Masters of the Bazaar}} for {{IL|Scandal|-10 CP}}
 
**{{IL|Connected: The Masters of the Bazaar}} for {{IL|Scandal|-10 CP}}

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