Nudge the target's sleeping mind
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From: Seven of Nobility: Repose
The mind wanders, when asleep. It lets down its guard. This is when the Knight can work.
Game Instructions: This will give you a Poisonous Preparation.
Success
Political manoeuvring
[…]
[…] against the edicts of the Viric Jungle to inflict harm upon dreamers in the Is-Not. […] But there are dreams that a dreamer might encounter that are harmless […] but […], upon waking, may induce him to pursue a riskier day than he might have otherwise thought to.
[…][Find the rest of the story at https://www.fallenlondon.com]
- You've gained 1 x Poisonous Preparation
- You've gained 1 x Hearts' Game: Exploits
- Elusiveness of your Target is increasing… (+3 CP) (applied with probability based on Hearts' Game: Turns this Round) What does this mean?
- Poison Tolerance of Your Target is increasing… (+2 CP) (applied with probability based on Hearts' Game: Turns this Round) What does this mean?
- You've gained 1 x Hearts' Game: Turns this Round (hidden)