On charting a course

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This page contains details about Fallen London Actions.

From: The Unterzee: A Guide

Action Cost: 0

Game Instructions: How to choose a destination.


Success

On charting a course

Success Instructions: Use the map to choose a destination. If you are moored at a safe port, like London, you can also choose that port's map marker to disembark and back out of Zee travel.

The Zee is shaped like a wheel. Home waters, near London, is on the western side.

The other regions, clockwise from London, are: The Stormbones, where the tomb-colonies lie; the Pillared Sea, where Irem is; the Salt Steppes, around the Khanate; the Sea of Voices, around Polythreme; and Shepherd's Wash, around the Elder Continent and Port Carnelian. The Snares, the most dangerous waters in the Zee, are the "hub" of this wheel, in the centre.

Travel is faster between destinations within the same region. If you need to travel to a further part of the Zee, your route will circle around the dangerous Snares – anticlockwise motion, along the Zee's currents, is faster. If your destination is distant enough, you will have the option of which way to go – advantageous if you want to visit or avoid certain regions.

Advanced captains will eventually be able to cut through the Snares to speed up long voyages at the cost of facing greater danger.
Redirects to: The Unterzee: A Guide