Template:Increase/doc

From Fallen London Wiki
This template is deprecated.
It is preserved for historical reasons, and should not be used. Use {{Gain}} instead.


Use this template for documenting action results that improve Pyramidal qualities, i.e. those that use change points. Discrete qualities should use the Gain template instead. Actions that result in discrete gains to Pyramidal qualities should usually use the Increase template, with the "to" or "now" parameters. Action results which lower Pyramidal qualities should use the Drop template. Action results that may result in an increase or decrease should use the Increase template, with appropriate annotation.

Template parameters

This template prefers inline formatting of parameters.

ParameterDescriptionTypeStatus
Quality name1

The name of the Quality being increased.

Example
Nightmares
Pagerequired
Change points2

The amount of the increase or decrease.

Default
Displays "+? CP" and sets a maintenance category.
Example
+2 CP
Linesuggested
CapQuirk cap

If this action will not increase the quality above a certain cap, then use this parameter. Should not be used when the Quality is capped rather than the action.

Example
8
Numberoptional
Set toto

If the quality is set to a specific value, use this parameter unless the "now" parameter would be appropriate.

Example
7: THEY ARE COMING THEY ARE COMING THEY ARE COMING
Lineoptional
Occurrence!now

If the game text for this increase starts with "An occurrence!" then set this parameter to the new value.

Example
7: THEY ARE COMING THEY ARE COMING THEY ARE COMING
Lineoptional
Image filenameimage

Set the displayed icon to a different image than the default.

Default
The default images for qualities and items are automatically stored in Property:Has icon, using the Icon parameter.
Example
Door.png
Fileoptional