Template:LivingStory

From Fallen London Wiki

A Living Story adds a real-time delay to an effect or occurrence in Fallen London. The Living Story will be activated by a regular storylet. Then, after the delay, the Living Story will trigger and appear in the player's Messages tab. The first Living Story that every player encounters is Time, the Healer.

Template parameters

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
Activated inActivated in

A link to the action or storylets where this Living Story is activated. Note that it is not made into a link automatically.

Example
[[Feed your Philosophical Raven Advisor further]]
Pagerequired
DelayDelay

The amount of time, roughly, between when the Living Story is triggered is activated and when it triggers.

Example
one week
Linerequired
ReactivateReactivate

Whether the Living Story happens once per activation, or will recur periodically.

Default
no
Example
yes
Lineoptional
DescriptionDescription

The game text displayed when the Living Story is triggered. Editing Guidelines apply. Note that game effects, like quality gains or loses, are not part of the Description.

Example
Cracks develop in your Pristine Raven's egg! Something unfolds itself from within: a white raven very like the one that cast itself into the fire. It whistles a greeting.
Contentrequired
Description summaryDescription summary

A player-provided summary of the description, if it had to be edited for length or requires additional description.

Contentsuggested
Game InstructionsGame Instructions

Game text that is not narrative, usually bolded. The character count for the Editing Guidelines do not apply to instructional text.

Contentoptional
IconIcon

Icon shown in mail notifications. File name with .png

Fileoptional
Spoiler TypeSpoiler Type

Parameter directly passed to Template:Spoiler

Example
Major
Lineoptional