The Lost Shepherd
From Fallen London Wiki
He is not here.
The Lost Shepherd is a Stories quality.
See here for a list of Actions that raise this quality, or click to show them.
Encourage the Forlorn Shepherd to enter, an Action from The Lonely Shepherd, a Storylet in Zenith.
Find the Shepherd (Amongst the Illuminated), an Action from Firmament: Amongst the Illuminated, a Storylet in Zenith.
Hear the Forlorn Shepherd's decision (3), an Action from Firmament: The Doubts of a Shepherd, a Storylet in Zenith.
Hear the Forlorn Shepherd's decision (Rejection), an Action from Firmament: The Doubts of a Shepherd, a Storylet in Zenith.
Hear the Forlorn Shepherd's decision (Revelation), an Action from Firmament: The Doubts of a Shepherd, a Storylet in Zenith.
Leave him to look, and no more, an Action from The Lonely Shepherd, a Storylet in Zenith.
Lift your blindfold and approach the Miser (Hollowed 2), an Action from The Red Miser, a Card in The High Sancta.
Seek out the Shepherd, an Action from The Lonely Shepherd, a Storylet in Zenith.
Speak to the Shepherd, an Action from Firmament: The Doubts of a Shepherd, a Storylet in Zenith.
See here for a list of pages unlocked or locked by this quality, or click to show them.
Encourage the Forlorn Shepherd to enter (Unlock), an Action from The Lonely Shepherd, a Storylet in Zenith.
Encourage the Forlorn Shepherd (Unlock), an Action from Changed Enough, a Storylet in The High Sancta.
Find the Shepherd (Amongst the Illuminated) (Unlock), an Action from Firmament: Amongst the Illuminated, a Storylet in Zenith.
Follow the Shepherd (Amongst the Illuminated) (Lock), an Action from Firmament: Amongst the Illuminated, a Storylet in Zenith.
Look to the Forlorn Shepherd (Unlock), an Action from Changed Enough, a Storylet in The High Sancta.
Look to the Shepherd (Rejection) (Unlock), an Action from Not Changed Enough, a Storylet in The High Sancta.
Look to the Shepherd (Revelation) (Unlock), an Action from Not Changed Enough, a Storylet in The High Sancta.
Present your Moon-Miser (Miser-Bonding) (Unlock), an Action from Miser-Bonding, a Storylet in Zenith.
Return to the main camp (Unlock), an Action from Firmament: The Doubts of a Shepherd, a Storylet in Zenith.
Seek out the Shepherd (Amongst the Illuminated) (Unlock), an Action from Firmament: Amongst the Illuminated, a Storylet in Zenith.
Speak to the Shepherd (Unlock), an Action from Firmament: The Doubts of a Shepherd, a Storylet in Zenith.
Tell her it is time (Counterfeit) (Unlock), an Action from The Duumvirate of Zenith, a Storylet in Zenith.
Tell her it is time (No Counterfeit) (Unlock), an Action from The Duumvirate of Zenith, a Storylet in Zenith.
See here for a list of pages with variable text or formulae that use this quality, or click to show them.
Levels
- 1: The Shepherd is found.
- 5: The Shepherd has returned to camp.
- 10: The Shepherd has his doubts.
- 15: The Shepherd wishes to learn what the Illuminated will not tell him about the Miser-Rites and the Hollowing.
- 20: The Shepherd is against Zenith.
- 25: The Shepherd is no longer certain.
