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| ===Making Waves=== | | ===Making Waves=== |
− | '''''MW/A: 10''''' | + | '''''MW/A: ?''''' |
| *{{IL|Reservation at the Royal Bethlehem}} | | *{{IL|Reservation at the Royal Bethlehem}} |
− | *{{IL|Artisan of the Red Science}} 13 | + | *? |
− | *{{IL|Mithridacy}} 14 | + | *? |
− | | + | Pick Myth of Invention. Ideally get Mythic Potential to 125; otherwise, at least 63. This will gain you one (or two, with 125) {{IL|Bejewelled Lens}}. After you return to London, wait to draw [[The Tower of Sun and Moon: a Reservation at the Royal Bethlehem Hotel|The Tower of Sun and Moon]], and have [[Dinner in your Room]], which will gain an average of {{IL|Making Waves|+70 CP}}. You'll also get some profit from the other resources you gain. |
− | This option requires end-game levels of advanced stats, and generates Making Waves by using {{IL|Bejewelled Lens}} to have [[Dinner in your Room]] on the [[The Tower of Sun and Moon: a Reservation at the Royal Bethlehem Hotel|Lodgings card]], which will gain an average of {{IL|Making Waves|+70 CP}}. | + | {{GuideNeedsWork|Needs information on actual strategy, as well as MW/Action and EPA.}} |
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− | While it is possible to get two {{IL|Bejewelled Lens}} per cycle, it requires spending additional actions to generate and spend Mythic Potential, as well as an alternate success on an airs-dependent option at the end of the cycle. In short, if your main goal is to obtain Bejewelled Lenses for Making Waves, it is a better use of actions to aim for one Lens per cycle.
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− | Minimising the actions spent per cycle also requires the use of a 12.5E input item of your choice (Emetic Revelations, Magnificent Diamonds, or Puzzling Maps), that players with end-game stats will hopefully have in surplus already.
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− | #1 action: Pick Myth of Invention
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− | #3 actions: 3x Generate 25 Mythic Potential
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− | #1 action: Generate 3-4 points of Mythic Balance (Mithridacy 9 check, costs 10 points of Mythic Potential)
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− | #1 action: Generate 8-9 points of Mythic Balance (Mithridacy 7 check, 12.5E item input)
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− | This totals 6 actions to generate 65 points of Mythic Potential and 12 points on average of Mythic Balance. This pays out as 1 Bejewelled Lens, 325 Cryptic Clues, 1 12.5E item and 23 0.5E items, with the exact mix depending on your choice of flavour of Mythic Balance.
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− | Including the additional action used to convert the Bejewelled Lens into Making Waves, and ignoring action or Echo costs for Parabola entry or Scandal reduction, this is a total of 7 actions for 70.5CP of Making Waves, and 30.5 Echoes (with a 12.5E input).
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− | This comes out to 10CP MW/A and 2.57 EPA.
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| ==One-Action Content== | | ==One-Action Content== |