| Against | Difficulty | From message⠉ | -Is guide for⠉ |
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Hold on to your self | Shapeling Arts | 15 | an Action from The Pilgrim's Path, a Storylet in The Shattered Citadel | Pilgrimages in Godfall (Guide) |
Begin your search in the Viric Jungle | Glasswork | 14 | an Action from Search for the Dream of a Desert, a Storylet in Viric Jungle | |
Flash a pass-sign of the Mourn | Zeefaring | 13 | an Action from A Pirate Steamer!, a Card in The Snares | Piracy (Guide) |
Load the cannons! | Zeefaring | 13 | an Action from A Fellow Mourner, a Card in The Snares | Piracy (Guide) |
Head towards the light | Zeefaring | 13 | an Action from 'Now! Now!', a Card in Wayland's Teeth | |
Take auspices | Zeefaring | 13 | an Action from A Flock of Prophets, a Card in Zailing the Unterzee | Zailing (Guide) Piracy (Guide) |
Listen to the songs, and for your quarry | Monstrous Anatomy | 13 | an Action from What do the Drownies Sing?, a Card in Zailing the Unterzee | Zailing (Guide) Piracy (Guide) |
Follow that ship! | Zeefaring | 13 | an Action from A Sighting of the (Bounty), a Card in Zailing the Unterzee | Zailing (Guide) Piracy (Guide) |
Dive for salvage | Zeefaring | 13 | an Action from A Promising Wreck, a Card in Zailing the Unterzee | Zailing (Guide) Piracy (Guide) |
Open fire! (A Bounty Upon Your Head) | Zeefaring | 13 | an Action from A Bounty Upon Your Head, a Card in Zailing the Unterzee | Zailing (Guide) Zailing (Guide) Piracy (Guide) |
Operate from first principles | Artisan of the Red Science | 12 | an Action from The Business of a Correspondent, a Storylet in Your Activities | Professional Activities (Guide) |
Retrieve the hagiographies of the lost and unlived | Mithridacy | 12 | an Action from The Business of a Crooked-Cross, a Storylet in Your Activities | Professional Activities (Guide) |
You will remember finding your quarry | Zeefaring | 12 | an Action from Ripples of Future Voyages, a Card in The Pillared Sea | Piracy (Guide) |
Arrange a major betrayal | Kataleptic Toxicology | 12 | an Action from Ten of Roots: Generosity, a Card in The Alleyways of London | Hearts' Game (Guide) |
Attune the toxin to his dreams | Glasswork | 12 | an Action from Five of Talons: Entanglement, a Card in The Alleyways of London | Hearts' Game (Guide) |
'The Spider in the Web' | Kataleptic Toxicology | 12 | an Action from The Business of a Licentiate, a Storylet in Your Activities | Professional Activities (Guide) |
Set an ambush (Page of Inversions) | Shapeling Arts | 12 | an Action from Four of Inversions: Exposure, a Card in The Alleyways of London | Hearts' Game (Guide) |
Attempt to escape from a cage | Artisan of the Red Science | 12 | an Action from Lowell's Locks and Cages (Card), a Card in Fallen London | |
Cleave a madman from his certainties | Mithridacy | 12 | an Action from The Business of a Crooked-Cross, a Storylet in Your Activities | Professional Activities (Guide) |
Learn all you can from the target's dreams | Glasswork | 12 | an Action from Seven of Nobility: Repose, a Card in The Alleyways of London | Hearts' Game (Guide) |
Reversed: eyes above and below | Kataleptic Toxicology | 12 | an Action from Six of Roots: The Climb, a Card in The Alleyways of London | Hearts' Game (Guide) |
'The loyal servant whose final duty must be discharged' | Kataleptic Toxicology | 12 | an Action from The Business of a Licentiate, a Storylet in Your Activities | Professional Activities (Guide) |
Perform an odontographic augmentation | Artisan of the Red Science | 12 | an Action from The Business of a Correspondent, a Storylet in Your Activities | Professional Activities (Guide) |
Untangle an ancient web | Monstrous Anatomy | 12 | an Action from The Business of a Monster-Hunter, a Storylet in Your Activities | Professional Activities (Guide) |
Take the direct approach | Shapeling Arts | 12 | an Action from Nine of Inversions: Fortress, a Card in The Alleyways of London | Hearts' Game (Guide) |
Hide a snare within his mirrors | Glasswork | 12 | an Action from Two of Disintegrities: Play, a Card in The Alleyways of London | Hearts' Game (Guide) |
Uncover a dark secret | Glasswork | 12 | an Action from The Business of a Silverer, a Storylet in Your Activities | Professional Activities (Guide) |
Serve up an ambered tasting menu | Shapeling Arts | 12 | an Action from Eight of Disintegrities: Tartare, a Card in The Alleyways of London | Hearts' Game (Guide) |
Perform a Gibeon ritual | A Player of Chess | 12 | an Action from The Business of a Midnighter, a Storylet in Your Activities | Professional Activities (Guide) |
Dig, and see for yourself | Glasswork | 12 | an Action from An Ancient Refuge Site, a Storylet in The Dome of Scales | |
Eliminate an epistemological aberration | Monstrous Anatomy | 12 | an Action from The Business of a Monster-Hunter, a Storylet in Your Activities | Professional Activities (Guide) |
Turn the target's reflection against him | Glasswork | 12 | an Action from Five of Nobility: Conscription, a Card in The Alleyways of London | Hearts' Game (Guide) |
Bribe some servants | Kataleptic Toxicology | 12 | an Action from Nine of Tallow: Fortune, a Card in The Alleyways of London | Hearts' Game (Guide) |
Corrupt a rival network | A Player of Chess | 12 | an Action from The Business of a Midnighter, a Storylet in Your Activities | Professional Activities (Guide) |
Leave a surprise waiting | Shapeling Arts | 12 | an Action from Two of Disintegrities: Play, a Card in The Alleyways of London | Hearts' Game (Guide) |
Bedevil the target with predators | Kataleptic Toxicology | 12 | an Action from Four of Talons: The Wild, a Card in The Alleyways of London | Hearts' Game (Guide) |
Plague the target's sleep with nightmare-beasts | Glasswork | 12 | an Action from Four of Talons: The Wild, a Card in The Alleyways of London | Hearts' Game (Guide) |
You will remember great riches | Mithridacy | 12 | an Action from Ripples of Future Voyages, a Card in The Pillared Sea | Piracy (Guide) |
Have the King offer a handshake | Shapeling Arts | 12 | an Action from Four of Ambivalences: Reservations, a Card in The Alleyways of London | Hearts' Game (Guide) |
Engineer a fortification | Glasswork | 12 | an Action from The Business of a Silverer, a Storylet in Your Activities | Professional Activities (Guide) |
Complete the attuned toxin | Kataleptic Toxicology | 12 | an Action from Five of Talons: Entanglement, a Card in The Alleyways of London | Hearts' Game (Guide) |
Make words your weapon | Shapeling Arts | 12 | an Action from Seven of Ambivalences: Goad, a Card in The Alleyways of London | Hearts' Game (Guide) |
Taint the dish's reflection | Glasswork | 12 | an Action from Eight of Disintegrities: Tartare, a Card in The Alleyways of London | Hearts' Game (Guide) |
Posit impossible conclusions | Mithridacy | 11 | an Action from Partial Historiography (Storylet), a Storylet in Jericho Locks | |
Educate fighters on Starved anatomy | Monstrous Anatomy | 11 | an Action from Fighting London's War, a Storylet in Watchmaker's Hill | |
Hail them with their own passphrases | A Player of Chess | 11 | an Action from A Khaganian Patrol Vessel (Corsair), a Card in The Salt Steppe | Piracy (Guide) |
Full speed ahead! ('Watch out!') | Zeefaring | 11 | an Action from 'Watch out!', a Card in Wayland's Teeth | |
Signal the HMS Ramillies for support | Zeefaring | 11 | an Action from A Bounty Upon Your Head, a Card in Zailing the Unterzee | Zailing (Guide) Zailing (Guide) Piracy (Guide) |
Provide comfort and succour | Mithridacy | 11 | an Action from Tending London's Wounds, a Storylet in Ladybones Road | |
Converse with devils | Mithridacy | 11 | an Action from Deceased Languages (Storylet), a Storylet in Jericho Locks | |