Editing Arbor (Guide)
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=== [[The Rose-Red Streets]] === | === [[The Rose-Red Streets]] === | ||
− | This directly determines your position along the North-South axis, with '''The Palace''' being south-most and '''The Temple''' being north-most. The actions [[Walk North]] and [[Walk South]] are available in all parts of Arbor, and move you accordingly at the cost of one action. Walking North decreases Rose-Red Streets by 1 while Walking South increases it by 1. There is also the special movement action [[Take a short-cut north]], which is only available in [[Near Arbor]] and moves you 2 North for the price of 1. However, if you fail the Watchful check you are sent to a random location (including possibly where you wanted to go). | + | This directly determines your position along the North-South axis, with '''The Palace''' being south-most and '''The Temple''' being north-most. The actions [[Walk North]] and [[Walk South]] are available in all parts of Arbor, and move you accordingly at the cost of one action. Walking North decreases Rose-Red Streets by 1 while Walking South increases it by 1. There is also the special movement action [[Take a short-cut north]], which is only available in [[Near Arbor (South)]] and moves you 2 North for the price of 1. However, if you fail the Watchful check you are sent to a random location (including possibly where you wanted to go). |
=== [[Attar]] === | === [[Attar]] === | ||
This is a currency of sorts, and also determines if you are in '''Near''' or '''Far''' Arbor. The first time you visit, you will have no Attar and be in Near Arbor. On subsequent visits, [[Return to the City of Roses]] will place you in Near Arbor if you have 0-5 Attar, while [[Return to the City of Roses 2]] will put you in Far Arbor if you have 6+. Both of these also remove 1 Attar at the beginning of each visit, which is important to keep in mind when calculating profits for money-making schemes. | This is a currency of sorts, and also determines if you are in '''Near''' or '''Far''' Arbor. The first time you visit, you will have no Attar and be in Near Arbor. On subsequent visits, [[Return to the City of Roses]] will place you in Near Arbor if you have 0-5 Attar, while [[Return to the City of Roses 2]] will put you in Far Arbor if you have 6+. Both of these also remove 1 Attar at the beginning of each visit, which is important to keep in mind when calculating profits for money-making schemes. | ||
− | When gaining Attar inside Near Arbor, if you rise to 5+, [[Enter Far Arbor]] becomes the only option available, costing 1 action (but no {{IL|Arbor: Permission to Linger|Appearance=Permission to Linger}}). This also resets {{IL|The Rose-Red Streets}} to 3, so your position is set to [[Far Arbor]]. In contrast, if your Attar falls to 2 or less, you are forced to play [[The city washes away]]. This costs 1 action, ''does'' cost {{IL|Arbor: Permission to Linger|Appearance=Permission to Linger}}, and '''does not''' reset {{IL|The Rose-Red Streets}}, so you are left in the corresponding place, but in Near Arbor. The asymmetry between the two options is strange, but verified. | + | When gaining Attar inside Near Arbor, if you rise to 5+, [[Enter Far Arbor]] becomes the only option available, costing 1 action (but no {{IL|Arbor: Permission to Linger|Appearance=Permission to Linger}}). This also resets {{IL|The Rose-Red Streets}} to 3, so your position is set to [[Far Arbor (Centre)]]. In contrast, if your Attar falls to 2 or less, you are forced to play [[The city washes away]]. This costs 1 action, ''does'' cost {{IL|Arbor: Permission to Linger|Appearance=Permission to Linger}}, and '''does not''' reset {{IL|The Rose-Red Streets}}, so you are left in the corresponding place, but in Near Arbor. The asymmetry between the two options is strange, but verified. |
==Table of Choices== | ==Table of Choices== | ||
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=== [[Spy on London's Embassy]] === | === [[Spy on London's Embassy]] === | ||
− | This is by far the simplest option. Park in [[Near Arbor]] and repeat [[Spy on London's Embassy]] whenever you have the chance. If you have the {{IL|Watchful}} 125 needed to 100% the check, this is '''3.89 EPA''', or '''35 Echoes/trip'''. | + | This is by far the simplest option. Park in [[Near Arbor (North)]] and repeat [[Spy on London's Embassy]] whenever you have the chance. If you have the {{IL|Watchful}} 125 needed to 100% the check, this is '''3.89 EPA''', or '''35 Echoes/trip'''. |
=== [[Labour in the temple]] + [[Serve as a Serpent-Shepherd]] === | === [[Labour in the temple]] + [[Serve as a Serpent-Shepherd]] === | ||
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=== [[Direful Reflection]] === | === [[Direful Reflection]] === | ||
− | This item is only useful for late-game players who have access to the Railway and Parabola. You can trade {{IL|Attar|7 x}} for a {{IL|Direful Reflection}} via [[Enter the Forbidden Embassy]] in [[Far Arbor]]. | + | This item is only useful for late-game players who have access to the Railway and Parabola. You can trade {{IL|Attar|7 x}} for a {{IL|Direful Reflection}} via [[Enter the Forbidden Embassy]] in [[Far Arbor (North)]]. |
=== [[Sworn Statement]] === | === [[Sworn Statement]] === | ||
− | This is another item that doesn't have many uses currently. Probably the biggest bulk use is in [[Plan a Wedding]], where there are better options. Another one is in {{IL|Jericho Locks}} when building up {{IL|Esteem of the Guild}}. If you need a bunch, [[Witness a trial]] in [[Far Arbor]] trades {{IL|Attar|3 x}} for {{IL|Sworn Statement|3 x}} ''as long as you already have one''. You can also [[Barter your Attar]] at [[Near Arbor]] to gain a few, unconditionally, if you have none and need to get started. | + | This is another item that doesn't have many uses currently. Probably the biggest bulk use is in [[Plan a Wedding]], where there are better options. Another one is in {{IL|Jericho Locks}} when building up {{IL|Esteem of the Guild}}. If you need a bunch, [[Witness a trial]] in [[Far Arbor (South)]] trades {{IL|Attar|3 x}} for {{IL|Sworn Statement|3 x}} ''as long as you already have one''. You can also [[Barter your Attar]] at [[Near Arbor (Palace)]] to gain a few, unconditionally, if you have none and need to get started. |
=== [[Presbyterate Passphrase]] === | === [[Presbyterate Passphrase]] === | ||
− | You can gain these by cashing actions with [[Serve as a Serpent-Shepherd]] in [[Far Arbor]]. | + | You can gain these by cashing actions with [[Serve as a Serpent-Shepherd]] in [[Far Arbor (Temple)]]. |
[[Category:Guides]] | [[Category:Guides]] | ||
=== [[Emetic Revelation]] === | === [[Emetic Revelation]] === | ||
− | This item is currently only used either to create [[A Tasting Flight of Targeted Toxins]] (which is only used [[Offer Mr Spices a selection of custom-made toxins|in a one-off event]] as yet), or to pursue [[An opportunity: (Opportunity)|An Opportunity]] at [[Khan's Heart]]. It requires a {{IL|Quizzical Squirrel}} from [[Whitsun (Guide)|Whitsun]] and {{IL|Attar|4 x}} to get, via [[Feed some of your Attar to your squirrel]] in [[Far Arbor]]. | + | This item is currently only used either to create [[A Tasting Flight of Targeted Toxins]] (which is only used [[Offer Mr Spices a selection of custom-made toxins|in a one-off event]] as yet), or to pursue [[An opportunity: (Opportunity)|An Opportunity]] at [[Khan's Heart]]. It requires a {{IL|Quizzical Squirrel}} from [[Whitsun (Guide)|Whitsun]] and {{IL|Attar|4 x}} to get, via [[Feed some of your Attar to your squirrel]] in [[Far Arbor (Centre)]]. |