Editing Cover Identities (Guide)
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== Mechanics == | == Mechanics == | ||
=== Cabinet Noir === | === Cabinet Noir === | ||
− | In order to construct a Cover Identity, you need at least {{IL|Cabinet Noir|2}}. Higher values of {{IL|Cabinet Noir}} enable more advanced Identities with more available Cover Identity Qualities. The {{IL|Cabinet Noir}} can be built and upgraded in {{IL|Offices of the Tracklayer's Union: Balmoral Branch|Image=Railsteel.png}} for the usual scaling cost of {{IL|Hinterland Scrip|(50 x ({{Use|Balmoral Development|Type=Math}} + 1)) x}} | + | In order to construct a Cover Identity, you need at least {{IL|Cabinet Noir|2}}. Higher values of {{IL|Cabinet Noir}} enable more advanced Identities with more available Cover Identity Qualities. The {{IL|Cabinet Noir}} can be built and upgraded in {{IL|Offices of the Tracklayer's Union: Balmoral Branch|Image=Railsteel.png}} for the usual scaling cost of {{IL|Hinterland Scrip|(50 x ({{Use|Balmoral Development|Type=Math}} + 1)) x}} in addition to the other listed requirements. |
{| class="article-table mw-collapsible mw-collapsed" width="100%" | {| class="article-table mw-collapsible mw-collapsed" width="100%" |