Discipline your crew
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A player-created Guide is available for this content: Piracy (Guide) |
A player-created Guide is available for this content: Zailing (Guide) |
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From: When the Carousing Stops
Fear can be as effective a motivator as greed.
Challenge information
- 69 - very chancy (41%)
- 85 - chancy (51%)
- 102 - modest (61%)
- 119 - very modest (71%)
- 135 - low-risk (81%)
- 152 - straightforward (91%)
- 167 - straightforward (100%)
The difficulty is equal to your Zee Peril level. The above is the challenge for
Home Waters.
Success
With an iron fist
When you are done, the crew look at you with an awed mixture of terror and respect. Out here, […] you are the next authority to Salt, and Storm, and Stone. This ship is your domain; these riches yours to give, and yours to take. […]
Description summary:
Your crew understands that the beatings shall continue until morale improves. They fall in line swiftly.
[Find the rest of the story at https://www.fallenlondon.com]
Dangerous is increasing…
Troubled Waters is increasing… (+4 CP)
You've gained (
Zailing Speed + 1~5) x Zailing...
You've gained 1 x Time Spent at Zee (hidden)
Failure
Nothing to fear
Has your legend faded? Or are your crew simply inured to your personal flavour of terror, after so long together at zee? Your best efforts at intimidation have minimal effect, and resentment simmers in the hearts of your crew.
Dangerous is increasing…
Troubled Waters is increasing… (+10 CP)
You've gained (
Zailing Speed/2 + 1~5) x Zailing...
The specter of mutiny stalks the ship. (Sets
Mutinous Whispers to 1)
You've gained 1 x Time Spent at Zee (hidden)