Establish a Pact of Glass

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This page contains details about Fallen London Actions.


From: KNIFE AND CANDLE: Pacts


The Pact of Glass can be broken with the shedding of blood.

Game Instructions: Breaking it costs seven Wounds. Note: a temporary peculiarity means you may not be able to accept more than one Pact invitation, but this will change.


When Sent

You have offered a Pact

Does you friend trust you enough to accept? Do you intend to honour their trust if they do?


Your friend will receive:

Mercyhandsmall.png [Friend] has offered you a Pact of Glass. If you accept it, neither of you will be able to attack each other as long as the Pact lasts... but either may break it at the cost of seven Wounds.

Once Accepted

You will receive:

You now have a Pact of Glass with [Friend]! Neither one may attack the other without first breaking it.


Your friend will receive:

Envelopesmall.png You now have a Pact of Glass with [Friend]! Neither one may attack the other without first breaking it.