Follow that ship!

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A player-created Guide is available for this content: Piracy (Guide)
A player-created Guide is available for this content: Zailing (Guide)

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This page contains details about Fallen London Actions.

From: A Sighting of the (Bounty)


You shall not let them escape.


Challenge information

Narrow, Zeefaring 13 (50% base)

  • 9 and below - almost impossible (10%)
  • 10 - high-risk (20%)
  • 11 - high-risk (30%)
  • 12 - tough (40%)
  • 13 - very chancy (50%)
  • 14 - chancy (60%)
  • 15 - modest (70%)
  • 16 - very modest (80%)
  • 17 - low-risk (90%)
  • 18 and above - straightforward (100%)

Zee RegionChallenge difficulty
Home Waters5
Stormbones / Shepherd's Wash6
The Sea of Voices7
The Salt Steppe11
The Pillared Sea12
The Snares13

Success

On their tail

Description summary:
The description varies based on which area of the Unterzee you are Zailing on:

Zailing on:Description
Home WatersYou power through the Murray Straights [...] chase sightings through the circuitous Southern Archipelago, and hug the shoreline around London. Their foray into the coast of the Prickfinger Wastes is unexpected, and you lose them [...] you have their scent now [...]
Shepherd's Wash[...] It is only an inspired detour by their captain around the cape of the Grand Geode that prevents you from engaging them then and there; as it is, your helmsman [...] must be reminded not to zail you straight into the maw of the Dawn Machine.
The Sea of Voices[...] they see you coming a league away [...] weaving through the inconstant archipelago of the Melting Isles. A shortcut through the Tides of Appetite ends up costing you time [...] when the waters decide you look delicious. It is no matter [...]
The Salt SteppeYou chart [...] through the Sea of Wings [...] a fraction too late – your quarry has gone to ground in Khan's Shadow, protected by a veritable armada of patrolling White-and-Golds. [...] No matter; it is only a matter of time before they set zail again.
The Pillared SeaYou will zail through the Sea of Lilies in pursuit, and your quarry will flee before you like the future before the present. [...] They will brave the Achlys Abyss, and you will follow close behind. Soon [...] they will meet the termination of their future.
StormbonesYou chase them [...] through the biting winds of Void's Approach and [...] Codex. [...] but their captain is cunning. They interpose the ancient lighthouse of the Ragged Crow between your vessels, and dart between the ice floes when the great light obscures them [...]
The SnaresPursuit through the Snares is treacherous at best, and deadly at worst. [...] You are forced to slow halfway through the Labyrinth of Eels, lest you run aground in its shallows. But you are patient; you do not worry. They cannot keep this up.

[Find the rest of the story at https://www.fallenlondon.com]

Zee Region Chasing gain
Home Waters8
Stormbones / Shepherd's Wash9
The Sea of Voices10
The Salt Steppe14
The Pillared Sea15
The Snares16

Rare Success

On their tail

Description summary:
The description varies based on which area of the Unterzee you are Zailing on: with the same text as the standard success.

[Find the rest of the story at https://www.fallenlondon.com]

Zee Region Chasing gain
Home Waters10
Stormbones / Shepherd's Wash11
The Sea of Voices12
The Salt Steppe16
The Pillared Sea17
The Snares18


Failure

False alarm

[...] A ship – one which looks so much like the [Bounty] and seems so close – could be leagues away, or not a ship at all, and merely a particularly ship-like assemblage of rocks[...] you have ample time to ponder all the ways in which reality is disappointing.