Forum:Hidden Qualities

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Hidden Qualities[edit]

Hello,

I have seen several wiki pages that list hidden qualities (for example this one). As they are (obviously) not visible in the game, I wondered how you uncover them. Are they somewhere in the website code?

(I hope it's okay to ask here, even though it is not directly related to wiki editing. But this question bothered me for some time and this seems to be the place where I could most likely get an answer.) - Nemo (talk) 23:25, 8 March 2022 (UTC)

There's some information about finding under-the-hood things at Fallen London Wiki:IDs and Hidden Qualities. Unfortunately, the page is still incomplete, but that does mean the question is within the Wiki's scope.

I don't know what others players do, but I tend to look at the network traffic. You can find some hidden things like IDs in the site code, but there are some things I've only found in network hits. (I'm also just more familiar with it.) From any common browser, open the Developer Tools and go to the Network tab. When you take game actions, you'll usually see a whole buncha icons, and a few packets of JSON. It may take a little while to orient yourself, but the game data is generally well-structured and obviously-named.

- PSGarak (talk) 00:54, 9 March 2022 (UTC)
Yeah, that's what I do as well.

For finding IDs, I also use a modified version of Lensvol's 1-click wiki extension that logs IDs of actions and cards to my browser console.

For Firefox, it is sensible to restrict the network traffic to XHR requests and you only look at the requests of type POST (not OPTIONS). -- RagCall (talk) 08:11, 9 March 2022 (UTC)
Update: your question has inspired me to finally expand the guide on FLW:Hidden. If you could read it with fresh eyes and see if everything is understandable, that would be great.

Thanks to you, the "(hidden)" text now also links to that page :) -- RagCall (talk) 09:32, 9 March 2022 (UTC)
> Most commonly, you send a storylet request when you click on a storylet like Rob a drunk, or a choosebranch request when you click on an action on a storylet
As far as I observed, the storylet request is made to get all available storylets after you change the location. When you click on a storylet, you send a begin request. Apart from that, I think it's well understandable.

Funny thing I observed: The changeType is actually "decreased" when something increases and "increased" when something decreases.

Thanks (to both of you) for the answers. :) Nemo (talk) 12:06, 9 March 2022 (UTC)
You are right, of course! changed it. -- RagCall (talk) 15:35, 9 March 2022 (UTC)