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*{{IL|Zee-Ztory|50 x}} (these can also be gained at the Mourn) | *{{IL|Zee-Ztory|50 x}} (these can also be gained at the Mourn) | ||
This process will also give {{IL|Zeefaring Ztudies}} 1 and an {{IL|Almost-Tame Blue Prophet}}. | This process will also give {{IL|Zeefaring Ztudies}} 1 and an {{IL|Almost-Tame Blue Prophet}}. | ||
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With this process done, you may switch between Piracy mode or non-piracy mode by adjusting your {{IL|Corsair's Colours}}. | With this process done, you may switch between Piracy mode or non-piracy mode by adjusting your {{IL|Corsair's Colours}}. | ||
==Gaining plunder and treasure== | ==Gaining plunder and treasure== | ||
{{IL|Pieces of Plunder Weighing Down Your Hold|Appearance = Plunder}} is the main resource of piracy, which is converted to {{IL|Stashed Treasure}} whenever you dock at a safe port or at {{IL|Gaider's Mourn}}. See [[Zailing (Guide)]] for an overview of safe ports. | {{IL|Pieces of Plunder Weighing Down Your Hold|Appearance = Plunder}} is the main resource of piracy, which is converted to {{IL|Stashed Treasure}} whenever you dock at a safe port or at {{IL|Gaider's Mourn}}. See [[Zailing (Guide)]] for an overview of safe ports. | ||
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Should you suffer {{IL|A Demise at Zee:|Appearance = A Demise at Zee}} you will lose half your current plunder, and it is therefore not recommended to keep a lot of plunder on your person in risky circumstances. | Should you suffer {{IL|A Demise at Zee:|Appearance = A Demise at Zee}} you will lose half your current plunder, and it is therefore not recommended to keep a lot of plunder on your person in risky circumstances. | ||
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{{IL|Pieces of Plunder Weighing Down Your Hold}}/{{IL|Stashed Treasure}} has a value of 0.01 {{E}} each, and can be gained in several ways: | {{IL|Pieces of Plunder Weighing Down Your Hold}}/{{IL|Stashed Treasure}} has a value of 0.01 {{E}} each, and can be gained in several ways: | ||
*Directly on "plunder cards" | *Directly on "plunder cards" | ||
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As long as your flag is raised, you will find new opportunity cards with options for piracy, as well as new actions on old storylets that provide opportunities for piracy. {{IL|Luxurious}} and {{IL|Zubmersibility|Appearance = Zubmersible}} ships will have one card that's slightly more valuable than usual. | As long as your flag is raised, you will find new opportunity cards with options for piracy, as well as new actions on old storylets that provide opportunities for piracy. {{IL|Luxurious}} and {{IL|Zubmersibility|Appearance = Zubmersible}} ships will have one card that's slightly more valuable than usual. | ||
These opportunity cards give between 250 and 500 Plunder per opportunity card, depending on {{IL|Zee Peril}}. Additionally, rare successes seem to give an additional 50 Plunder. | These opportunity cards give between 250 and 500 Plunder per opportunity card, depending on {{IL|Zee Peril}}. Additionally, rare successes seem to give an additional 50 Plunder. | ||
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Most of these actions have higher challenges than regular Zailing cards. | Most of these actions have higher challenges than regular Zailing cards. | ||
{| class="article-table" | {| class="article-table" | ||
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===Bounty Hunting=== | ===Bounty Hunting=== | ||
You may start finding a bounty with {{IL|Matters Piratical}} as long as your flag is raised (which in turn gives harder opportunity cards). Starting a bounty will allow you to gain {{IL|Chasing Down Your Bounty}} on many opportunity cards while zailing. The challenges on these opportunity cards are the same as on the plunder cards above. | You may start finding a bounty with {{IL|Matters Piratical}} as long as your flag is raised (which in turn gives harder opportunity cards). Starting a bounty will allow you to gain {{IL|Chasing Down Your Bounty}} on many opportunity cards while zailing. The challenges on these opportunity cards are the same as on the plunder cards above. | ||
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The progress gain is dependent on your current zee region, and rare successes seem to give slightly more progress. Once this reaches 15, you will draw [[Cornering the (Bounty) at Last]], which will give between 5334 and 5659 plunder (depending on Zee Region) as well as {{IL|A Prolific Pirate|1 x}}. Finding a single bounty takes 2 actions plus 119 CP of {{IL|Chasing Down Your Bounty}}. See the tables below for EPA math regarding this. | The progress gain is dependent on your current zee region, and rare successes seem to give slightly more progress. Once this reaches 15, you will draw [[Cornering the (Bounty) at Last]], which will give between 5334 and 5659 plunder (depending on Zee Region) as well as {{IL|A Prolific Pirate|1 x}}. Finding a single bounty takes 2 actions plus 119 CP of {{IL|Chasing Down Your Bounty}}. See the tables below for EPA math regarding this. | ||
Some examples of expected chasing based on routes: | Some examples of expected chasing based on routes: | ||
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==Spending treasure== | ==Spending treasure== | ||
Once you have converted a stash of plunder you will want to spend it in {{IL|Gaider's Mourn}}. | Once you have converted a stash of plunder you will want to spend it in {{IL|Gaider's Mourn}}. | ||
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For every 1250 treasure exchanged in this way you gain {{IL|Respected by the Corsairs|1 CP}} | For every 1250 treasure exchanged in this way you gain {{IL|Respected by the Corsairs|1 CP}} | ||
The treasure can be spent as follows: | The treasure can be spent as follows: | ||
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==Suggestions and recommendations== | ==Suggestions and recommendations== | ||
Piracy is an activity best done in combination with other Zee-related activities. Piracy doesn't give a very high EPA in itself - an estimate around 3-4 EPA depending on skills, luck and route may be a rough estimate when combining bounties, treasures, random opportunity cards and zee-dreams cards. It should be noted that Zee-EPA refers to the EPA while zailing, not including docking actions. This guide will assume Zee-EPA of 3 with grinds based in regions with less than 150 {{IL|Zee Peril}}, and a Zee-EPA of 4 in more challenging seas. | Piracy is an activity best done in combination with other Zee-related activities. Piracy doesn't give a very high EPA in itself - an estimate around 3-4 EPA depending on skills, luck and route may be a rough estimate when combining bounties, treasures, random opportunity cards and zee-dreams cards. It should be noted that Zee-EPA refers to the EPA while zailing, not including docking actions. This guide will assume Zee-EPA of 3 with grinds based in regions with less than 150 {{IL|Zee Peril}}, and a Zee-EPA of 4 in more challenging seas. | ||
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Some suggestions for other activities to combine it with include, but isn't limited to: | Some suggestions for other activities to combine it with include, but isn't limited to: | ||
*Crate smuggling between London and the Khanate. | *Crate smuggling between London and the Khanate. |