Plant the seeds of the Great Work

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A player-created Guide is available for this content: Irem (Guide)

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Liberationofnight.png
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This page contains details about Fallen London Actions.

From: The Liberation, in Gant


London is only the first. There is so much more to liberate.

Game Instructions: A Destiny that increases your A Player of Chess skill. Weaving this destiny will increase Advancing the Liberation of Night a great deal.

Unlocked with Promissory Note to Yourself


Success

Justice

In the […] months that followed the Liberation, the Calendar Council would meet […] Twelve months, and you. […] And then […] you will zail to Irem. […] You will take these […] strands and weave them into rope […] to drag the Judgements out of their thrones.

Description summary:
The Calendar Council and you meet up after the Liberation. At first a few are missing—they join quickly though. You map out where hasn't yet been liberated—the Hinterlands past Ealing Gardens, the majority of the Unterzee aside from the few islands closest to London. And then you liberate them. The Khanate's lamps going out, Stone's light dimming, retreating from the Elder Continent. Once you are done, you set zail to Irem. The strands of fate in the loom, you weave into a rope: A rope to pull the Judgements down from their thrones, to topple their binding hierarchy.

[Find the rest of the story at https://www.fallenlondon.com]