Rack the Priest's brain for ideas
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From: Two of Briars: Snarl
The trick is avoiding lengthy, unfocused recapitulations of past games.
Game Instructions: This will always give you a Poisonous Preparation. On a success, it will also clear your hand.
Challenge information
Broad, Persuasive 200
- 137 - very chancy (41%)
- 170 - chancy (51%)
- 204 - modest (61%)
- 237 - very modest (71%)
- 270 - low-risk (81%)
- 304 - straightforward (91%)
- 334 - straightforward (100%)
Narrow, Poisonous Preparation 2 (50% base)
- 0 - high-risk (30%)
- 1 - tough (40%)
- 2 - very chancy (50%)
- 3 - chancy (60%)
- 4 - modest (70%)
- 5 - very modest (80%)
- 6 - low-risk (90%)
- 7 and above - straightforward (100%)
Each point of The Embalmer's Mark increases the base difficulty by 30 points.
Success
Highest highs
You guide the conversation past […] his personal peeves […]
[…] "Best play I ever saw. Something nobody expected, not even the captain who was pulling it off." Well, nothing under the earth is original, and that gives you a few devious ideas to shake things up.[Find the rest of the story at https://www.fallenlondon.com]
- Persuasive is increasing…
- You've gained 1 x Poisonous Preparation
- You've gained 1 x Hearts' Game: Exploits
- Elusiveness of your Target is increasing… (+3 CP) (applied with probability based on Hearts' Game: Turns this Round) What does this mean?
- Poison Tolerance of Your Target is increasing… (+2 CP) (applied with probability based on Hearts' Game: Turns this Round) What does this mean?
- You've gained 1 x Hearts' Game: Turns this Round (hidden)
- This branch clears your hand. (hidden)
Failure
Saturation point
"Oh, yes, you really had to experience that one for yourself." So you've heard, but— "Though the real play of that season was..." Of course, but what about— "With a weasel, no less! Genius!" You are left […] at least brimming over with a jumble of ideas.
[Find the rest of the story at https://www.fallenlondon.com]
- Persuasive is increasing…
- You've gained 1 x Poisonous Preparation
- You've gained 1 x Hearts' Game: Exploits
- Elusiveness of your Target is increasing… (+3 CP) (applied with probability based on Hearts' Game: Turns this Round) What does this mean?
- Poison Tolerance of Your Target is increasing… (+2 CP) (applied with probability based on Hearts' Game: Turns this Round) What does this mean?
- Hearts' Game: Counterplay is increasing… (+0-1 CP)
- You've gained 1 x Hearts' Game: Turns this Round (hidden)
Categories:
- Pages Without Guide Restrictions
- Persuasive Challenge
- Poisonous Preparation Challenge
- The Embalmer's Mark
- The Embalmer's Mark Formula Uses
- Actions
- Poisonous Preparation Gain
- Hearts' Game: Exploits Gain
- Elusiveness of your Target Gain
- Poison Tolerance of Your Target Gain
- Hearts' Game: Turns this Round Gain
- Hand Discarded
- Hearts' Game: Counterplay Gain