Editing Railway Station Developments (Guide)
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The total cost to build everything in {{IL|The Hurlers}} is 2750{{H}}, {{IL|Hillmover|3 x}}, {{IL|Strong-Backed Labour|2 x}}, and {{IL|Foxfire Candle Stub|10000 x}}. | The total cost to build everything in {{IL|The Hurlers}} is 2750{{H}}, {{IL|Hillmover|3 x}}, {{IL|Strong-Backed Labour|2 x}}, and {{IL|Foxfire Candle Stub|10000 x}}. | ||
− | * If, after [[Attempt to rob the Calculating Lapidary's vault|robbing the Calculating Lapidiary]] with {{IL|Hurlers Commercial Development}} 3, you trade the {{IL|Hideous Promissory Note}} to [[Enter the compartment - with the Hideous Promissory Note|Mr. Stones]] for an invitation to {{IL|Lowell's Locks | + | * If, after [[Attempt to rob the Calculating Lapidary's vault|robbing the Calculating Lapidiary]] with {{IL|Hurlers Commercial Development}} 3, you trade the {{IL|Hideous Promissory Note}} to [[Enter the compartment - with the Hideous Promissory Note|Mr. Stones]] for an invitation to {{IL|Lowell's Locks and Cages}}, this will reset all progress on {{IL|Hurlers Commercial Development}}. The cost of rebuilding the trading post scales sharply with {{IL|Hurlers Development}}, so you may want to do this before making any non-Commercial improvements. |
* The storyline unlocked by {{IL|Stoking the Stove}} too much can, depending on your choices, reset {{IL|Hurlers Thermal Development}}. As above, the cost of rebuilding scales with {{IL|Hurlers Development}}, though not nearly so sharply. | * The storyline unlocked by {{IL|Stoking the Stove}} too much can, depending on your choices, reset {{IL|Hurlers Thermal Development}}. As above, the cost of rebuilding scales with {{IL|Hurlers Development}}, though not nearly so sharply. | ||
When you have finished building everything, you will have {{IL|Hurlers Development}}: 10. | When you have finished building everything, you will have {{IL|Hurlers Development}}: 10. | ||
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|[[Enter the compartment - with the Hideous Promissory Note]] | |[[Enter the compartment - with the Hideous Promissory Note]] | ||
− | |{{IL|Hideous Promissory Note| 1 x}} ➤ {{IL|Favour in High Places| 13 x}}, {{IL|Foxfire Candle Stub| 1 x}}, {{IL|Magnificent Diamond| 1 x}}, {{IL|Mortification of a Great Power| 1 x}}, {{IL|Daring}} is increasing... (+3 CP, up to level 10), {{IL|Heartless}} is increasing... (+3 CP, up to level 10), Sets {{IL|Lowell's Locks | + | |{{IL|Hideous Promissory Note| 1 x}} ➤ {{IL|Favour in High Places| 13 x}}, {{IL|Foxfire Candle Stub| 1 x}}, {{IL|Magnificent Diamond| 1 x}}, {{IL|Mortification of a Great Power| 1 x}}, {{IL|Daring}} is increasing... (+3 CP, up to level 10), {{IL|Heartless}} is increasing... (+3 CP, up to level 10), Sets {{IL|Lowell's Locks and Cages}} to 1, Sets {{IL|Hurlers Commercial Development}} to 0 (Requiring rebuilding the trading post) |
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!rowspan="4"|Hot-Spring | !rowspan="4"|Hot-Spring |