Railway Station Developments (Guide)
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Early Railroad Content and Onwards |
As a player completes stations along the Great Hell-Bound Railway, short Railway, they will encounter a number of opportunities to improve those stations. As completing stations is a very expensive project, typically costing between 500 and 2750 Hinterland Scrip each, this guide seeks to explain the various benefits of each station's improvements. In all, improving everything should cost 8675
or 9375
depending on statue choices.
Basic Information[edit]
Unless otherwise noted, improvements at each station follow the following cost formula:
(50 x ((existing development of the station) + 1)) x Hinterland Scrip
Number of Improvements | Cost ![]() |
Cumulative Cost ![]() |
---|---|---|
1 | 50 | 50 |
2 | 100 | 150 |
3 | 150 | 300 |
4 | 200 | 500 |
5 | 250 | 750 |
6 | 300 | 1050 |
7 | 350 | 1400 |
8 | 400 | 1800 |
9 | 450 | 2250 |
10 | 500 | 2750 |
Improvements to Ealing Gardens[edit]
The total cost to build everything in Ealing Gardens is 1050
, plus several miscellaneous items depending on the passenger lounge conversion. When finished, you will have
Ealing Gardens Development: 6.
- ↑ 1.0 1.1 1.2 1.3 Does not consume the item in question
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 The standard
cost does not apply. All costs are listed.
- ↑ Half Price with
Wealth Charter
- ↑ Half Price with
Infernal Charter
- ↑ Half Price with
Worker Ownership Charter
- ↑ Half Price with
Theological Charter
- ↑ Half Price with
Charitable Charter
Improvements to Jericho Locks[edit]
The total cost to build everything in Jericho Locks is 750
, plus
1 x Collection of Curiosities. The main item to build here is the library, which can be used for reasearch and is covered here: Jericho Library (Guide). When you have finished building everything, you will have
Jericho Locks Development: 5.
Improvement | Action | Additional Costs | Benefit |
---|---|---|---|
Library | Build a small library | N/A | Grants access to Visit your Library allowing books to be exchanged for items and grants access to research |
Expand your library | N/A | Expands trades available at Visit your Library and expands research options | |
Complete your library | N/A | Further trades available at Visit your Library and further expands research options | |
Misc | Construct a Souvenir Shop | ![]() |
Grants access to Entice Purchasers to sell ![]() ![]() ![]() ![]() |
Build a statue | Varies | Statues at the GHR Stations (Guide)#Jericho_Locks |
Improvements to the Magistracy[edit]
The total cost to build everything in The Magistracy of the Evenlode is 750
. When you have finished building everything, you will have
Magistracy of the Evenlode Development: 5.
Improvement | Action | Additional Costs | Benefit |
---|---|---|---|
Diving | Construct a Diving Bell in the Magistracy's Basement | N/A | Grants access to Diving in the Magistracy to obtain bones. |
Improve the Diving Bell in the Magistracy's Basement | N/A | Allows diving deeper in Diving in the Magistracy | |
Improve the Diving Bell in the Magistracy's Basement Again[1] | N/A | Allows diving to the deepest depths in Diving in the Magistracy | |
Spur Line (Depends on which route you took.) | Put in a spur line running into the Plain of Thirsty Grasses | ![]() |
Grants an additional option on Digs in the Magistracy of the Evenlode |
Put in a spur line running up to the hills | ![]() |
Grants an additional option on Digs in the Magistracy of the Evenlode | |
Misc | Build a statue | Varies | Statues at the GHR Stations (Guide)#The_Magistracy_of_the_Evenlode |
- ↑ This is a repeat of the 2nd option.
Improvements to Balmoral[edit]
The total cost to build everything in Balmoral is 1050
. The main improvement is the construction of a Cabinet Noir which can be used to create Cover identities. When you have finished building everything, you will have
Balmoral Development: 6.
Improvement | Action | Additional Costs | Benefit |
---|---|---|---|
Cabinet Noir | Construct a Cabinet Noir | N/A | Grants access to Work in your Cabinet Noir to cover tracks and break codes. |
Expand your Cabinet Noir | ![]() |
Grants access to crafting Cover identities | |
Further expand your Cabinet Noir | Expands the options available when crafting Cover identities | ||
Further expand your Cabinet Noir 2 | Grants access to all options when crafting Cover identities | ||
Misc | Install an enormous mirror in your Cabinet Noir | N/A | Creates a passage to and from your ![]() |
Build a statue | Varies | Statues at the GHR Stations (Guide)#Balmoral |
Improvements to Station VIII[edit]
The total cost to build everything in Station VIII is 1275
, plus
1 x Halcyonic Tonic,
1 x Fillip of Effervescence, and
1 x Crystallised Euphoria to finish the kitchen. The first set of improvements are required to gain access to the factory in general. Otherwise the main use of improvements here is for the A Kitchen for Artists activity. When you have finished building everything, you will have
Station VIII Development: 7.
Improvement | Action | Additional Costs / Requirements | Benefit |
---|---|---|---|
Basic Developments | Build washrooms | 75![]() |
Required to access the factory. |
Build a bunkhouse | 75![]() |
Required to access the factory. | |
Build a canteen | 75![]() |
Required to access the factory. Grants access to A Kitchen for Artists | |
Canteen | Improve your canteen | ![]() |
Grants additional options in A Kitchen for Artists |
Further improve your canteen[2] | ![]() |
Grants additional options in A Kitchen for Artists | |
Kit out your canteen | Grants all options in A Kitchen for Artists | ||
Misc | Place a mirror in the washrooms | N/A | Creates a passage to and from your ![]() |
Build a lighthouse above the station | N/A | Allows additional options for adjusting ![]() | |
Build a statue | N/A | Statues at the GHR Stations (Guide)#Station_VIII |
Development | Action | Effects |
---|---|---|
Lighthouse | Dim the Lighthouse | ![]() ![]() |
Turn up the brilliance of the Lighthouse | ![]() ![]() |
Improvements to Burrow-Infra-Mump[edit]
The total cost to build everything in Burrow-Infra-Mump is 500
, plus either a
1 x Uncanny Incunabulum or
1 x Portfolio of Souls depending on
A Church in the Wild and
1 x Judgements' Egg. When you have finished building everything, you will have
Burrow-Infra-Mump Development: 4.
Improvement | Action | Additional Costs / Requirements | Benefit |
---|---|---|---|
After Finishing the Church | Build an Allotment Garden | ![]() |
Allows one to grow ![]() |
Invite God's Editors to the Burrow | ![]() |
Grants access to God's Editors at Burrow-Infra-Mump to generate ![]() | |
Allow a Curatorial Devil to build a Museum of Souls | ![]() |
Grants access to The Museum of Souls to convert souls and an additional option on Larceny at Burrow-Infra-Mump | |
Provide a Judgement's Egg for the collection | ![]() |
Grants a one time boon of items worth 100 | |
Statue | Build a statue | N/A | Statues at the GHR Stations (Guide)#Burrow-Infra-Mump |
- ↑
1 x Uncanny Incunabulum (if
A Church in the Wild >= 70)
- ↑
1 x Portfolio of Souls (if
A Church in the Wild < 70)
- ↑ The standard
cost does not apply. All costs are listed.
Improvements to Moulin[edit]
The total cost to build everything in Moulin is 500
. The main thing to build here is the Achaeological Institute so that you can write monographs from items aquired in the wastes. When you have finished building everything, you will have
Moulin Development: 4.
Improvement | Action | Additional Requirements | Benefit |
---|---|---|---|
Commercial District | Construct an Archaeological Institute | ![]() |
Grants the ability to Write a Monograph |
Expand your Archaeological Institute[1] | ![]() |
Expands options when Writing a Monograph | |
Complete your Archaeological Institute[1] | ![]() |
Grants all options when Writing a Monograph | |
Misc | Build a statue | Varies | Statues at the GHR Stations (Guide)#Moulin |
Improvements to The Hurlers[edit]
The total cost to build everything in The Hurlers is 2750
,
3 x Hillmover,
2 x Strong-Backed Labour, and
10000 x Foxfire Candle Stub. If you intend to trade the
Hideous Promissory Note that you can get by stealing from Licensed by Mr Stones for
Mortification of a Great Power, it is recommended to do that before completing the other developments. Doing so will reset all progress on
Hurlers Commercial Development and require rebuilding. Additionally, raising
Hurlers Thermal Development too high can result in losing the stove, and depending on choices, require you to rebuild it. When you have finished building everything, you will have
Hurlers Development: 10.
Improvement | Action | Additional Costs | Benefit |
---|---|---|---|
Basic | Reinforce the potbelly stove | N/A | Grants ![]() ![]() |
![]() |
Establish a trading post | N/A | Grants access to Licensed by Mr Stones for trading curios |
Secure your trading post | N/A | Further expands the wares available at Licensed by Mr Stones to trading diamonds | |
Pipe hot air into the trading post | N/A | Further expands the wares availible at Licensed by Mr Stones to trading rumors. Additionally it unlocks access to Attempt to rob the Calculating Lapidary's vault, granting a ![]() | |
Hurlers Infrastructural Development | Provide funding for the Disembarked Deviless | N/A | Allows one to begin Digging in the Hurlers |
Clear a road into the wastes from the encampment | ![]() |
Allow you to travel into the wastes directly from the goat-demon's encampment, bypassing the higher Dangerous challenge normally required to get there | |
Illuminate the road you've built | ![]() |
Reduces the action cost for travelling on the road to zero | |
Misc | Blast open a hot-spring outpost for Virginia's Spa | ![]() |
Grants access to Hot Spring Services to reduce ![]() ![]() |
Build a lavatory equipped with a mirror | N/A | Creates a passage to and from your ![]() | |
Build a statue | Varies | Statues at the GHR Stations (Guide)#The_Hurlers |
Improvements to Marigold[edit]
Typically at Marigold Station there is only one improvement that can be made, and that is picking a statue for 50
. That said, if you built a statue of yourself at all stations, there is one additional option available, bringing the total cost to 750
and items totaling 1662.50
Improvement | Action | Additional Costs | Benefit |
---|---|---|---|
Statue | Consider building a statue at Marigold Station | N/A | Statues at the GHR Stations (Guide)#Marigold_Station |
Commission the Chelicerous Sculptor to make his "masterwork" |
|
Grants ![]() |
- ↑ The standard
cost does not apply. All costs are listed.