Reach out to the mind of the city
| A player-created Guide is available for this content: The City of the Tracklayers (Guide) |
| Spoiler warning! This page contains details about Fallen London Actions. |
To think as a collective is not enough, or every radical philosopher would already speak with Paris, Naples, Vienna […]
No, it is not a question of empathy, but of the self. It must be cultivated, augmented, and expanded. Then will you hear a city speak.[Find the rest of the story at https://www.fallenlondon.com]
Unlocked with a redirect from Reach out to the mind of (the City) or Return to your meditations
Storylet appears in
The City of the Tracklayers
Options:
Step away for now
- Spoiler
Clear your mind
- Spoiler Unlocked with
Nightmares
Locked with
The Mind's Ascent 4
Success
Quiet, quiet
Nightmares is dropping… (-3 CP)
The Mind's Ascent 1
Corral the city
- Spoiler Locked with
The Mind's Ascent 2,
Nightmares 8
Challenge information
Narrow,
Monstrous Anatomy 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)Success
Stoneshape
You are a little less and a little more yourself. (Increases
The Mind's Ascent by 1 CP)
Redirects to: Reach out to the mind of the city
Failure
You can stop neither the tide nor the traffic, according to Form 689B.II
Nightmares is increasing… (+2 CP)
Redirects to: Reach out to the mind of the city
^
Flex as yet nonexistent organs
- Spoiler Locked with
The Mind's Ascent 2,
Nightmares 8
Challenge information
Narrow,
Shapeling Arts 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)Success
To be expansive
You are a little less and a little more yourself. (Increases
The Mind's Ascent by 1 CP)
Redirects to: Reach out to the mind of the city
Failure
The limits of the self
Nightmares is increasing… (+2 CP)
Redirects to: Reach out to the mind of the city
^
Ingest the waters of Jericho
- Spoiler Locked with
The Mind's Ascent 2,
Nightmares 8
Challenge information
Narrow,
Kataleptic Toxicology 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)Success
The rise
You are a little less and a little more yourself. (Increases
The Mind's Ascent by 1 CP)
Redirects to: Reach out to the mind of the city
Failure
Taste of the Second
Nightmares is increasing… (+2 CP)
Redirects to: Reach out to the mind of the city
^
The Mind's Ascent 2
Encase yourself in a fortified bubble of time
- Spoiler Unlocked with
The Mind's Ascent exactly 2
Locked with
Nightmares 8
Challenge information
Narrow,
Artisan of the Red Science 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)Success
Red Time
You are a little less and a little more yourself. (Increases
The Mind's Ascent by 1 CP)
Redirects to: Reach out to the mind of the city
Failure
Best left alone
Nightmares is increasing… (+2 CP)
Redirects to: Reach out to the mind of the city
^
Apply your nautical knowledge to the art of governance
- Spoiler Unlocked with
The Mind's Ascent exactly 2
Locked with
Nightmares 8
Challenge information
Narrow,
Zeefaring 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)Success
The heart is destiny's valet
You are a little less and a little more yourself. (Increases
The Mind's Ascent by 1 CP)
Failure
Stony ground
Nightmares is increasing… (+2 CP)
Try not to understand
- Spoiler Unlocked with
The Mind's Ascent exactly 2
Locked with
Nightmares 8
Challenge information
Narrow,
Steward of the Discordance 4 (50% base) || 0 - almost impossible (10%) || 1 - high-risk (20%) || 2 - high-risk (30%) || 3 - tough (40%) || 4 - very chancy (50%) || 5 - chancy (60%) || 6 - modest (70%) || 7 - very modest (80%) || 8 - low-risk (90%) || 9 and above - straightforward (100%)Success
Not to have always not been this
You are a little less and a little more yourself. (Increases
The Mind's Ascent by 1 CP)
Redirects to: Reach out to the mind of the city
Failure
Not to be that which not isn't
Nightmares is increasing… (+2 CP)
Redirects to: Reach out to the mind of the city
^
The Mind's Ascent 3
Tell the city a story of itself
- Spoiler Unlocked with
The Mind's Ascent exactly 3
Locked with
Nightmares 8
Challenge information
Narrow,
Mithridacy 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)Success
The Tracklayer's Muse
You are a little less and a little more yourself. (Increases
The Mind's Ascent by 1 CP)
Redirects to: Reach out to the mind of the city
Failure
In oceans incarnadine
Nightmares is increasing… (+2 CP)
Redirects to: Reach out to the mind of the city
^
Pursue the dreams of cities
- Spoiler Unlocked with
The Mind's Ascent exactly 3
Locked with
Nightmares 8
Challenge information
Narrow,
Glasswork 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)Success
Ever, always
You are a little less and a little more yourself. (Increases
The Mind's Ascent by 1 CP)
Redirects to: Reach out to the mind of the city
Failure
Expansive
Nightmares is increasing… (+2 CP)
Redirects to: Reach out to the mind of the city
^
Witness and observe
- Spoiler Unlocked with
The Mind's Ascent exactly 3
Locked with
Nightmares 8
Challenge information
Narrow,
A Player of Chess 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)Success
Stone and roses
You are a little less and a little more yourself. (Increases
The Mind's Ascent by 1 CP)
Redirects to: Reach out to the mind of the city
Failure
Everyone's a joker
Nightmares is increasing… (+2 CP)
Redirects to: Reach out to the mind of the city
^
Dwell on the purpose of the founders
- Spoiler Unlocked with
The Mind's Ascent exactly 3,
Chthonosophy
Locked with
Nightmares 8
Challenge information
Narrow,
Chthonosophy 10 (50% base) || 6 and below - almost impossible (10%) || 7 - high-risk (20%) || 8 - high-risk (30%) || 9 - tough (40%) || 10 - very chancy (50%) || 11 - chancy (60%) || 12 - modest (70%) || 13 - very modest (80%) || 14 - low-risk (90%) || 15 and above - straightforward (100%)Success
The roots go deep and deeper
You are a little less and a little more yourself. (Increases
The Mind's Ascent by 1 CP)
Redirects to: Reach out to the mind of the city
Failure
Immediately under reconstruction
Nightmares is increasing… (+2 CP)
The Mind's Ascent 4
Confer with Furnace, who is (City Name)
- Spoiler Unlocked with
The Mind's Ascent 4,
Hinterland City - Founding Body Furnace Ancona or Furnace Ancona, Starved
Success
We are close
You have not travelled physically, but your scope of thought has changed. (You've moved to Mind of the Furnace-City)
Your 'The Mind's Ascent' Quality has gone!
Redirects to: Confer with Furnace as (City Name)
^
Confer with Cornelius, who is (City Name)
- Spoiler Unlocked with
The Mind's Ascent 4,
Hinterland City - Founding Body is: Cornelius
Success
We are close
You have not travelled physically, but your scope of thought has changed. (You've moved to Mind of the Cornelius-City)
Your 'The Mind's Ascent' Quality has gone!
Redirects to: Confer with Cornelius as (City Name)
^
Confer with Your Double, who is (City Name)
- Spoiler Unlocked with
The Mind's Ascent 4,
Hinterland City - Founding Body is: Your Own Double
Success
We are close
You have not travelled physically, but your scope of thought has changed. (You've moved to Mind of Your Double)- You have moved to a new setting: The Far Hinterland Mind (hidden)
Your 'The Mind's Ascent' Quality has gone!
Redirects to: Confer with Your Double as (City Name)
^
Confer with the Manager's Double, who is (City Name)
- Spoiler Unlocked with
The Mind's Ascent 4,
Hinterland City - Founding Body is: The Double of the Manager of the Royal Beth
Success
We are close
You have not travelled physically, but your scope of thought has changed. (You've moved to Mind of the Manager-City)
Your 'The Mind's Ascent' Quality has gone!
Redirects to: Confer with the Manager as (City Name)
^
















