Scout for somewhere safe

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This page contains details about Fallen London Actions.

From: Light Fingers: Lost in the Isn't


Clara can't walk much further. But every time you stop, you see a glint of eyes in the undergrowth.

Unlocked with Ambition: Light Fingers! 185-186, 20 x Memory of Light, 4 x Extraordinary Implication, Lost in the Is-Not

Locked with Nightmares 3


Challenge information

Broad, Shadowy 180

  • 123 - very chancy (41%)
  • 153 - chancy (51%)
  • 183 - modest (61%)
  • 213 - very modest (71%)
  • 244 - low-risk (81%)
  • 273 - straightforward (91%)
  • 300 - straightforward (100%)

Success

Uneasy travels

Emerald-drops of poison suddenly begin falling [...] You shelter under a fallen log until it passes. A splash hits an innocent toad nearby, and you are treated to a front-row showing of its gruesome dissolution.

Success Instructions: You can reduce your Nightmares by remembering London.

Alternative Success

Uneasy travels

The further you get from the Spire, the quieter Parabola becomes. But it's never quite safe. A flock of razor-beaked creatures, halfway between birds and umbrellas, flap and clatter overhead; you hide in a stream until they're gone.

Success Instructions: You can reduce your Nightmares by remembering London.


Failure

Subject to Parabola's Whims

The landscape of Parabola itself rebels against your presence. [...] Fruits rot on the branch before your eyes. As you pause to rest against a tree-trunk [...] Hundreds of wax-pale maggots spill forth, fat as cucumbers, each of them wailing like a human child.

Failure Instructions: You can reduce your Nightmares by remembering London.