Editing Seeking Mr Eaten's Name (Guide)

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The methods by which you gain a {{IL|Memory of Chains}} and {{IL|Weeping Scar}} do not give CPs of {{IL|Suspicion}} and {{IL|Wounds}} respectively, but instead set those respective qualities to a specific value before sending you to the associated Menace Location. Therefore, optimal play would have you wait until your {{IL|Suspicion}} and {{IL|Wounds}} are at least at level 7 before you gain your next scar or memory. {{IL|Stain on Your Soul|Appearance=Staining your soul}} will wound you in the process so doing that first can give you headway on getting to level 7 in {{IL|Wounds}}, however the seventh and final stain will send you to {{IL|a slow boat passing a dark beach on a silent river|Appearance=the slow boat}} automatically, so be careful to not waste the wounds build-up of the previous steps.
 
The methods by which you gain a {{IL|Memory of Chains}} and {{IL|Weeping Scar}} do not give CPs of {{IL|Suspicion}} and {{IL|Wounds}} respectively, but instead set those respective qualities to a specific value before sending you to the associated Menace Location. Therefore, optimal play would have you wait until your {{IL|Suspicion}} and {{IL|Wounds}} are at least at level 7 before you gain your next scar or memory. {{IL|Stain on Your Soul|Appearance=Staining your soul}} will wound you in the process so doing that first can give you headway on getting to level 7 in {{IL|Wounds}}, however the seventh and final stain will send you to {{IL|a slow boat passing a dark beach on a silent river|Appearance=the slow boat}} automatically, so be careful to not waste the wounds build-up of the previous steps.
  
Optimal play for these storylets will also necessitate that you minimise item wastage. None of these storylets actually cost the items that are not required to play the storylet, so therefore you should use or sell the items before playing these. With the exception of your {{IL|Hastily Scrawled Warning Note|Appearance=Hastily Scrawled Warning Notes}}, all the storylets will cost you your Second Chances if you have them, so use them before you lose them.
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Optimal play for these storylets will also necessitate that you minimize item wastage. None of these storylets actually cost the items that are not required to play the storylet, so therefore you should use or sell the items before playing these. With the exception of your {{IL|Hastily Scrawled Warning Note|Appearance=Hastily Scrawled Warning Notes}}, all the storylets will cost you your Second Chances if you have them, so use them before you lose them.
 
**{{IL|The Body and the Number}} does not cost you any items beyond your Second Chances and the initial investment of your {{IL|Correspondence Plaque|Appearance=7 Correspondence Plaques}}, which may end up being more than 7 due to the first scar being behind a 50% {{IL|Luck}} check.
 
**{{IL|The Body and the Number}} does not cost you any items beyond your Second Chances and the initial investment of your {{IL|Correspondence Plaque|Appearance=7 Correspondence Plaques}}, which may end up being more than 7 due to the first scar being behind a 50% {{IL|Luck}} check.
 
**{{IL|The Soul and the Number}} is a bit different. Although not costing you any items beyond your Second Chances and the {{IL|F.F. Gebrandt's Superior Laudanum|Appearance=Laudanums}} for further staining, the first Stain is a 50% {{IL|Luck}} check, and failure will cost you 500 {{IL|Rat on a String|Appearance=Rats on a String}} and {{IL|Silk Scrap|Appearance=Silk Scraps}} each, but only on the first stain, using or selling those items beforehand is therefore recommended. Furthermore, you will lose your {{IL|Starveling Cat}} as well on the first, fourth, and fifth Stains, so you will need a grand total of four cats to finish staining your soul.
 
**{{IL|The Soul and the Number}} is a bit different. Although not costing you any items beyond your Second Chances and the {{IL|F.F. Gebrandt's Superior Laudanum|Appearance=Laudanums}} for further staining, the first Stain is a 50% {{IL|Luck}} check, and failure will cost you 500 {{IL|Rat on a String|Appearance=Rats on a String}} and {{IL|Silk Scrap|Appearance=Silk Scraps}} each, but only on the first stain, using or selling those items beforehand is therefore recommended. Furthermore, you will lose your {{IL|Starveling Cat}} as well on the first, fourth, and fifth Stains, so you will need a grand total of four cats to finish staining your soul.
 
**{{IL|The Mind and the Number}} however is an absolute b***ard when it comes to item costs, second only to the {{IL|Winking Isle}} in terms of potential costs, and you should absolutely get rid of the the items beforehand so as not to waste them.
 
**{{IL|The Mind and the Number}} however is an absolute b***ard when it comes to item costs, second only to the {{IL|Winking Isle}} in terms of potential costs, and you should absolutely get rid of the the items beforehand so as not to waste them.
***The first {{IL|Memory of Chains}} is yet another bl**dy 50% {{IL|Luck}} check. Success costs {{IL|Whispered Hint|500 x}} and {{IL|Cryptic Clue|250 x}}, failure insults you with a cost of 500 of each {{IL|Piece of Rostygold}} {{IL|Jade Fragment}} {{IL|Moon-Pearl}} in addition to {{IL|Wounds|+10 CP}}. To minimise frustration you should go for the first four {{IL|Memory of Chains|Appearance=Memories}} before you go for your {{IL|Weeping Scar|Appearance=Weeping Scars}} so as not to waste {{IL|Wounds|Appearance=Wound}} levels.
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***The first {{IL|Memory of Chains}} is yet another bl**dy 50% {{IL|Luck}} check. Success costs {{IL|Whispered Hint|500 x}} and {{IL|Cryptic Clue|250 x}}, failure insults you with a cost of 500 of each {{IL|Piece of Rostygold}} {{IL|Jade Fragment}} {{IL|Moon-Pearl}} in addition to {{IL|Wounds|+10 CP}}. To minimize frustration you should go for the first four {{IL|Memory of Chains|Appearance=Memories}} before you go for your {{IL|Weeping Scar|Appearance=Weeping Scars}} so as not to waste {{IL|Wounds|Appearance=Wound}} levels.
 
***The second, third, and fourth {{IL|Memory of Chains|Appearance=Memories}} are behind a 70% {{IL|Luck}} check. Failure here is a near inversion of the first {{IL|Memory of Chains|Appearance=Memory's}} success, costing you {{IL|Whispered Hint|500 x}} and {{IL|Cryptic Clue|500 x}} in addition to the {{IL|Wounds|+10 CP}}. Success costs you 500 of each {{IL|Jade Fragment}} {{IL|Shard of Glim}} {{IL|Moon-Pearl}} for a potential grand total of 1500+ of each.
 
***The second, third, and fourth {{IL|Memory of Chains|Appearance=Memories}} are behind a 70% {{IL|Luck}} check. Failure here is a near inversion of the first {{IL|Memory of Chains|Appearance=Memory's}} success, costing you {{IL|Whispered Hint|500 x}} and {{IL|Cryptic Clue|500 x}} in addition to the {{IL|Wounds|+10 CP}}. Success costs you 500 of each {{IL|Jade Fragment}} {{IL|Shard of Glim}} {{IL|Moon-Pearl}} for a potential grand total of 1500+ of each.
 
***The fifth and sixth {{IL|Memory of Chains|Appearance=Memories}} are thankfully no longer behind a luck check. You will lose 250 each of {{IL|Proscribed Material}} and {{IL|Stolen Correspondence}}, for a grand total of 500 each.
 
***The fifth and sixth {{IL|Memory of Chains|Appearance=Memories}} are thankfully no longer behind a luck check. You will lose 250 each of {{IL|Proscribed Material}} and {{IL|Stolen Correspondence}}, for a grand total of 500 each.

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