Start a friendly game of Venderbight Rummy

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Reason: Elusiveness formula

A player-created Guide is available for this content: Hearts' Game (Guide)

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This page contains details about Fallen London Actions.

From: Nine of Gambits: Social


The rules do not actually specify that one of the cards should be poisoned. That's a small variation the Page has introduced.

Game Instructions: This will give you substantial progress, but increase the Elusiveness of your Target by a random amount. There is a small chance it might instantly end your run.

Unlocked with Poisonous Preparation 3


Challenge information

Broad, Shadowy 220

  • 151 - very chancy (41%)
  • 187 - chancy (51%)
  • 224 - modest (61%)
  • 261 - very modest (71%)
  • 297 - low-risk (81%)
  • 334 - straightforward (91%)
  • 367 - straightforward (100%)

Ace of Pages reduces the base difficulty by 20 points.

Each point of The Embalmer's Mark increases the base difficulty by 30 points.

Success

Fateful rodents

[...] Gambits secures an invitation to the target's club. They recruit two members [...] Everything depends upon him drawing the Three of Rats.

The Page has meticulously stacked the deck [...] Good card sense determines every play [...] Half an hour later, the target collapses [...]

Rare Success

Unanticipated interaction

[...]

The target's pupils dilate into [...] tunnels. [...] He might, he says, take [...] a jog [...]

You catch sight of him through a telescope, crossing into the Forgotten Quarter [...] – the Grand Hunt! [...]

What they do to him, you can't say. [...]

The Page smiles ruefully. "What were the chances?"


Failure

Poor play

[...]

The Page has meticulously stacked the deck[...] one of the other members has no card sense[...] reaching for the poisoned [...] card. The Page hurriedly sweeps the remaining stock off[...] and explains this as an obscure rule. Disappointed, the players return to [...] Whist.