Take the vote and declare Victory in the matter of locating the TLU city
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Take the vote and declare Victory in the matter of locating the TLU city (Ealing Gardens)
- Spoiler Unlocked with Question before the Board exactly 181 (Plan your last route, and set aside land for a tracklayers' city near Ealing Gardens)
Locked with Uncommitted Board Members
Success
So let it be!
Success Instructions: You may now start laying the last stretch of track. Further opportunities to advance the tracklayers' city will arise.
- You've chosen a course across the white flats to Marigold. (Sets Terrain Surveyed to 13 - White Flats)
- ? (Sets Hinterland City - Chosen Site to 1? - Near Ealing Gardens, in Ominous Proximity to London)
Redirects to: Finish this Vote
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Take the vote and declare Victory in the matter of locating the TLU city (The Magistracy of the Evenlode)
- Spoiler Unlocked with Question before the Board exactly 182 (Plan your last route, and set aside land for a tracklayers' city near the Magistracy of the Evenlode)
Locked with Uncommitted Board Members
Success
So let it be!
Success Instructions: You may now start laying the last stretch of track. Further opportunities to advance the tracklayers' city will arise.
- You've chosen a course across the white flats to Marigold. (Sets Terrain Surveyed to 13 - White Flats)
- You agree a site above the Magistracy of the Evenlode, where bones are plentiful. (Sets Hinterland City - Chosen Site to 2 - Above the Magistracy of the Evenlode, with a Plentiful Supply of Bones)
Redirects to: Finish this Vote
^
Take the vote and declare Victory in the matter of locating the TLU city (Balmoral)
- Spoiler Unlocked with Question before the Board exactly 183 (Plan your last route, and set aside land for a tracklayers' city near Balmoral)
Locked with Uncommitted Board Members
Success
So let it be!
Success Instructions: You may now start laying the last stretch of track. Further opportunities to advance the tracklayers' city will arise.
- You've chosen a course across the white flats to Marigold. (Sets Terrain Surveyed to 13 - White Flats)
- You agree a site outside Balmoral, where it will be easiest to communicate (albeit illicitly) with the powers of the Surface. (Sets Hinterland City - Chosen Site to 3 - Outside of Balmoral, Accessible to Communications with the Surface)
Redirects to: Finish this Vote
^
Take the vote and declare Victory in the matter of locating the TLU city (Station VIII)
- Spoiler Unlocked with Question before the Board exactly 184 (Plan your last route, and set aside land for a tracklayers' city near Station VIII)
Locked with Uncommitted Board Members
Success
So let it be!
Success Instructions: You may now start laying the last stretch of track. Further opportunities to advance the tracklayers' city will arise.
- You've chosen a course across the white flats to Marigold. (Sets Terrain Surveyed to 13 - White Flats)
- You agree a site in the shadow of Station VIII. No one on the board speaks the thought, but it is general: the city may not last long there. (Sets Hinterland City - Chosen Site to 4 - In the Shadow of Station VIII, Where the Masters Can Keep an Eye On It)
Redirects to: Finish this Vote
^
Take the vote and declare Victory in the matter of locating the TLU city (Burrow-Infra-Mump)
- Spoiler Unlocked with Question before the Board exactly 185 (Plan your last route, and set aside land for a tracklayers' city near Burrow-infra-Mump)
Locked with Uncommitted Board Members
Success
So let it be!
Success Instructions: You may now start laying the last stretch of track. Further opportunities to advance the tracklayers' city will arise.
- You've chosen a course across the white flats to Marigold. (Sets Terrain Surveyed to 13 - White Flats)
- You agree a site in the parish of Burrow, amongst the followers of the Church in the Wild. (Sets Hinterland City - Chosen Site to 5 - In the Parish of Burrow, Among the Parishioners of the Church in the Wild)
Redirects to: Finish this Vote
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Take the vote and declare Victory in the matter of locating the TLU city (Between Moulin and Hurlers)
- Spoiler Unlocked with Question before the Board exactly 186 (Plan your last route, and set aside land for a tracklayers' city between Moulin and Hurlers)
Locked with Uncommitted Board Members
Success
So let it be!
Success Instructions: You may now start laying the last stretch of track. Further opportunities to advance the tracklayers' city will arise.
- You've chosen a course across the white flats to Marigold. (Sets Terrain Surveyed to 13 - White Flats)
- You agree a site halfway between Moulin and the ice-bound ground of Hurlers. At least no one else will care to attempt living there. (Sets Hinterland City - Chosen Site to 6 - Between Moulin's Wastes and the Cold of Hurlers, Where No One Else Would Care to Live)
Redirects to: Finish this Vote
^
Take the vote and declare Victory in the matter of locating the TLU city (Marigold)
- Spoiler Unlocked with Question before the Board exactly 187 (Plan your last route, and set aside land for a tracklayers' city at the outskirts of Hell)
Locked with Uncommitted Board Members
Success
So let it be!
Success Instructions: You may now start laying the last stretch of track. Further opportunities to advance the tracklayers' city will arise.
- You've chosen a course across the white flats to Marigold. (Sets Terrain Surveyed to 13 - White Flats)
- You agree a site near Marigold, snug beneath the walls of Hell. (Sets Hinterland City - Chosen Site to 7 - Near Marigold, Snug Beneath the Walls of Hell)
Redirects to: Finish this Vote
^