Template:Activate Living/doc

From Fallen London Wiki


This template is used for branches that activate a {{LivingStory}}.
Usage: {{Activate Living|<params>}}

The following parameters are available (note that all of them are case-sensitive):

Image[edit]

Image is an optional parameter to specify an image file to use for the template.

For example, {{Activate Living|Story=Remembering Millicent|image=Deportestration}} becomes

Deportestrationsmall.png A living story will begin soon. (Activates the Living story Remembering Millicent; this message is not displayed.)

Note: The image name automatically has "small.png" appended.

Story[edit]

Story is a parameter that specifies which living story is activated, if it's known.

Example: {{Activate Living|Story=Remembering Millicent}} becomes

Tattoosmall.png A living story will begin soon. (Activates the Living story Remembering Millicent; this message is not displayed.)

Unknown[edit]

Unknown is a parameter that is used when we know that a living story is activated, but do not yet know what the story is titled. This happens when we observe the activation of a new living story, but the living story has not yet triggered. This parameter suppresses the link that would otherwise be created.

Example: {{Activate Living|Unknown=yes}} becomes

Questionsmall.png A living story will begin soon. (Activates an unknown Living story; this message is not displayed.)


Display[edit]

Usually, the activation message of the living story is not shown. Set Display to yes if it is.

Example: {{Activate Living|Display=yes|Story=Remembering Millicent}} becomes

Tattoosmall.png A living story will begin soon. (Activates the Living story Remembering Millicent)


Message[edit]

If Message is given, the contents of it will replace the normal "A living story will begin soon." text. Either Story or Unknown must still be given.

Example: {{Activate Living|Message=All shall be well.|Unknown=yes}} becomes

Questionsmall.png All shall be well. (Activates an unknown Living story; this message is not displayed.)


Example: {{Activate Living|Message=All shall be well.|Story=Remembering Millicent}} becomes

Tattoosmall.png All shall be well. (Activates the Living story Remembering Millicent; this message is not displayed.)

This template is used for branches that activate a {{LivingStory}}.

Template parameters

ParameterDescriptionTypeStatus
Imageimage Image

Icon file name (hidden unless in mail or web traffic)

Default
icon of the story if the page exists
Example
forest.png
Lineoptional
Is the title unknown?Unknown

If yes, will not link the living story. Use when title is unknown. Either this or {{{Story}}} is required. Overridden if {{{Story}}} is defined.

Example
yes
Unknownoptional
MessageMessage

Message delivered by the game (often hidden)

Example
Strands of the could-have-been and never-were cling to you like vines. The Waswood’s influence is slow to fade."
Stringsuggested
StoryStory

Name of Living Story; either this or Unknown=yes is required

Example
Remembering Millicent
Pagerequired
Is the message displayed?Display

If not "yes", will add "This message is not displayed."

Default
no
Example
yes
Booleanoptional