Template:Quality

From Fallen London Wiki




This quality has no recorded uses.


Unlocked with

  • [[{{{Unlocked with}}}]]
    Template documentation (for the above template, sometimes hidden or invisible)

This template includes links to accompanying Gain and Loss categories.

  • Icon is the filename of the in-game image associated with the quality. This should include the extension ".png" but not the Namespace "File:" that is used by MediaWiki for images.
  • Quality type is the category this quality belongs to. If blank, will categorize under Category:Qualities with Unknown Type.
  • Attribute if set to yes will enable further text related to attributes only
  • Cap Raise Only usable if Attribute is set to yes this will create a line with an link regarding the qualities cap raise. Sets Property:Has cap raise to the value.
  • Has cap The absolute maximum cap beyond which the quality cannot be raised. Usually signified with the notation x/y on your "Myself" tab (e.g. for "Notability 11/15", this parameter would be set to 15). For qualities that have more that one cap, take the highest value. Also sets Property:Has cap to the value.
  • Description: The Quality's description.
  • Game Instructions: For adding non-narrative game instructions.
  • Wiki Note: For adding notes by wiki editors.
  • Unlocked with (optional): Will create a link to a starting storylet/action which provides this quality.
  • Raise: If "yes" (the default), will create a link to the "Gains" (or "Sources") category of the quality.
  • Lower: If "yes" (the default), will create a link to the "Loss" category of the quality.
  • Discrete: If "no" (the default), the quality increments by Change Points. Otherwise, it increments by discrete levels.
  • ID is the numerical ID associated with the quality. If blank, will categorize under Category:Qualities with Unknown ID.
  • Access - Optional description for qualities that cannot be obtained through regular gameplay. Possible values are Fate, for Fate-locked qualities; Festival, for qualities from time-limited events; Legacy, for qualities that are now Fate-locked but could once be obtained for free; Retired, for no-longer-obtainable qualities; Code, for qualities only obtained through access codes; Location, for qualities only possessed in a limited location; Failbetter Games, for qualities only distributed by the developers; Developer, for qualities only possessed by developers themselves.
    • Access info - Optional link to more specific info on how the quality might be obtained, such as the Guide page for a Festival.
      • Origin - Optional link for Seasonal qualities, to record their event of origin (usually the festival's historical page) for archival purposes, if it's different then the current Access info. Most prominent for Summer festivals which merge multiple events occupying the same time-period.


This template displays informations for Qualities that a player may acquire through gameplay, including links to relevant categories about how the Quality is used.

Template parameters

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
IconIcon

The filename of the in-game image associated with the quality. This should include the extension ".png" but not the Namespace "File:" that is used by MediaWiki for images.

Example
Bat.png
Linerequired
DescriptionDescription

The Quality's description.

Contentrequired
IDID

The numerical ID associated with the quality.

Example
42
Numbersuggested
Quality typeQuality type

The category this quality belongs to, as displayed on the "Myself" tab in the game, or as the subcategory of Category:Qualities.

Default
If blank, will categorize under Category:Qualities with Unknown Type.
Example
Dreams
Linerequired
Game InstructionsGame Instructions

For adding non-narrative game instructions.

Unknownoptional
Available AtAvailable At

no description

Unknownoptional
Wiki NotesWiki Note

For adding notes by wiki editors.

Contentoptional
DiscreteDiscrete

If "no" (the default), the quality increments by Change Points. Otherwise, it increments by discrete levels.

Default
no
Example
yes
Stringsuggested
Unlocked withUnlocked with

Will create a link to a starting storylet/action which provides this quality.

Contentsuggested
RaiseRaise

If "yes" (the default), will create a link to the "Gains" (or "Sources") category of the quality.

Default
yes
Example
no
Lineoptional
LowerLower

If "yes" (the default), will create a link to the "Loss" category of the quality.

Default
yes
Example
no
Lineoptional
AttributeAttribute

If yes, will generate a link to "<attribute name> Items". Please don't use it if there are only very few items boosting the quality.

Example
yes
Booleanoptional
Cap RaiseCap Raise

Other quality that allows to raise this quality beyond the usual cap.

Example
Glasswork Studies
Pageoptional
Has capHas cap

Hard cap, beyond which the quality cannot be raised

Example
15 (for Notability)
Numberoptional
AccessAccess

Optional description for qualities that cannot be obtained through regular gameplay. Possible values are Fate, Festival, Legacy, Retired, Code, Location, Failbetter Games, and Developer.

Example
Festival
Stringoptional
Access infoAccess info

Optional link to more specific info on how the quality might be obtained, such as the Guide page for a Festival.

Example
Hallowmas (Guide)
Pageoptional
OriginOrigin

Optional link for Seasonal qualities, to record their event of origin (usually the festival's historical page) for archival purposes if it's different then the current [Access info].

Example
Hallowmas (historical)#Hallowmas 2016 (1894)
Pageoptional


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