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Freely available Experts include:
 
Freely available Experts include:
*{{IL|Hire in the Numismatrix|Appearance=The Numismatrix}} is the first expert you'll hire into your Lab. She is the only source of {{IL|Numismatic Research}} for your initial study of Justificande coins (Experimental Object {{EO|30}}), and provides regular research benefits for later coinage projects (Experimental Objects {{EO|250}} & {{EO|980}}), and Historical projects (Experimental Object {{EO|1300-1500}}). The Numismatrix also provides lore on currencies you have in your possession. She can be hired for free if you are willing to purchase her services permanently for {{IL|Amber Ha'penny|3 x}}.
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*[[Hire in the Numismatrix|The Numismatrix]] is the first expert you'll hire into your Lab. She is the only source of {{IL|Numismatic Research}} for your initial study of Justificande coins (Experimental Object {{EO|30}}), and provides regular research benefits for later coinage projects (Experimental Objects {{EO|250}} & {{EO|980}}), and Historical projects (Experimental Object {{EO|1300-1500}}). The Numismatrix also provides lore on currencies you have in your possession. She can be hired for free if you are willing to purchase her services permanently for {{IL|Amber Ha'penny|3 x}}.
*{{IL|Hire in Lettice the Mercy|Appearance=Lettice The Mercy}} produces {{IL|Expertise of the Third City}} and ordinary research when your {{IL|Equipment for Scientific Experimentation}} is level 5 or above. She is good with weapons and explosives (Experimental Objects {{EO|101-200}}), and gives Expertise of the Third City for Experiments {{EO|110-120}} and {{EO|1320}}. She can be hired for free if you get {{IL|Lettice, the Mercy}} as a companion during the [[Feast of the Rose (Guide)|Feast of the Exceptional Rose]].
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*[[Hire in Lettice the Mercy|Lettice The Mercy]] produces {{IL|Expertise of the Third City}} and ordinary research when your {{IL|Equipment for Scientific Experimentation}} is level 5 or above. She is good with weapons and explosives (Experimental Objects {{EO|101-200}}), and gives Expertise of the Third City for Experiments {{EO|110-120}} and {{EO|1320}}. She can be hired for free if you get {{IL|Lettice, the Mercy}} as a companion during the [[Feast of the Rose (Guide)|Feast of the Exceptional Rose]].
*{{IL|Invite F.F. Gebrandt to Collaborate|Appearance=F.F. Gebrandt}} is London's leading expert in chemistry (Experimental Object {{EO|901-1000}}). Despite the claim that "she also has interesting things to say about palaeontology", she has no particular talent in this area beyond enthusiasm. You can also create {{IL| F.F. Gebrandt's Superior Laudanum|Appearance=Superior Laudanum}}, {{IL|F.F. Gebrandt's Tincture of Vigour|Appearance=Tincture of Vigour}} and {{IL|Volume of Collated Research|Appearance=Collated Research}} while working with her.
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*[[Invite F.F. Gebrandt to Collaborate|F.F. Gebrandt]] is London's leading expert in chemistry (Experimental Object {{EO|901-1000}}). Despite the claim that "she also has interesting things to say about palaeontology", she has no particular talent in this area beyond enthusiasm. You can also create {{IL| F.F. Gebrandt's Superior Laudanum|Appearance=Superior Laudanum}}, {{IL|F.F. Gebrandt's Tincture of Vigour|Appearance=Tincture of Vigour}} and {{IL|Volume of Collated Research|Appearance=Collated Research}} while working with her.
  
 
Two NPCs can staff your lab like Experts, but are much less useful to providing research.  
 
Two NPCs can staff your lab like Experts, but are much less useful to providing research.  
*The {{IL|Offer a sinecure to a certain artist|Appearance=Struggling Artist}}. Hiring him will remove his irritating card from your London deck and add a new [[Send him out for a little more honey|option]] which gives {{IL|Drop of Prisoner's Honey|125 x}} per action, making it really easy to enter Parabola. It is also an easy '''2.5 EPA''' grind. It also adds [['Rely' on the Struggling Artist|a card]] to the Laboratory deck which gets you {{IL|Drop of Prisoner's Honey|150 x}} - but clutters up the deck.
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*The [[Offer a sinecure to a certain artist|Struggling Artist]]. Hiring him will remove his irritating card from your London deck and add a new [[Send him out for a little more honey|option]] which gives {{IL|Drop of Prisoner's Honey|125 x}} per action, making it really easy to enter Parabola. It is also an easy '''2.5 EPA''' grind. It also adds [['Rely' on the Struggling Artist|a card]] to the Laboratory deck which gets you {{IL|Drop of Prisoner's Honey|150 x}} - but clutters up the deck.
*The {{IL|Put a Grubby Urchin to work in your laboratory|Appearance=Grubby Urchin}} is good for {{IL|Parabolan Research}}, but you'll need to be in Parabola to really benefit.
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*The [[Put a Grubby Urchin to work in your laboratory|Grubby Urchin]] is good for {{IL|Parabolan Research}}, but you'll need to be in Parabola to really benefit.
  
 
A number of experts only become available after finishing your ambition:
 
A number of experts only become available after finishing your ambition:
*{{IL|Hire Hephaesta into your Lab|Appearance=Hephaesta}} is good at cartography (Experimental Objects {{EO|201-300}}) and projects with a {{IL|Nautical Focus}}. She is unlocked after completing {{IL|Ambition: Light Fingers!}} but first needs to be cared for in Parabola before she can cross-over to the regular Lab. She also produces [[Employ the real Hephaesta in Parabola|an extraordinary amount of Parabolan Research]] per action.
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*'''Hephaesta''' is good at cartography (Experimental Objects {{EO|201-300}}) and projects with a {{IL|Nautical Focus}}. She is unlocked after completing {{IL|Ambition: Light Fingers!}} but first needs to be cared for in Parabola before she can cross-over to the regular Lab. She also produces [[Employ the real Hephaesta in Parabola|an extraordinary amount of Parabolan Research]] per action.
*{{IL|Ask April to work with you|Appearance=April}} is unlocked during the final stages of {{IL|Ambition: Bag a Legend!}}. She is key to projects that are part of that Ambition. She is good with weapons (Experimental Objects {{EO|100-200}}) and projects with a {{IL|Red Science Focus}}, and can help increase your {{IL|Artisan of the Red Science}} skill.
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*'''April''' is unlocked during the final stages of {{IL|Ambition: Bag a Legend!}}. She is key to projects that are part of that Ambition. She is good with weapons (Experimental Objects {{EO|100-200}}) and projects with a {{IL|Red Science Focus}}, and can help increase your {{IL|Artisan of the Red Science}} skill.
*{{IL|Ask Mother Superior to work with you|Appearance=The Mother Superior}} can be temporarily hired during {{IL|Ambition: Bag a Legend!}} (levels 155–210), but will not stay in your lab after her role in the Ambition's experiments is complete.
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*'''The Mother Superior''' can be temporarily hired during {{IL|Ambition: Bag a Legend!}} (levels 155–210), but will not stay in your lab after her role in the Ambition's experiments is complete.
*{{IL|Hire in the Esurient Smith|Appearance=The Esurient Smith}} can be hired after completing {{IL|Ambition: Nemesis}}. He specialises in weapons research (Experimental Objects {{EO|101-200}}) and metals (Experimental Objects {{EO|301-400}}).
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*You can hire the '''Esurient Smith''' after completing {{IL|Ambition: Nemesis}}. He specialises in weapons research (Experimental Objects {{EO|101-200}}) and metals (Experimental Objects {{EO|301-400}}).
*{{IL|Ask Cora Bagley to work in your Laboratory|Appearance=Cora Bagley}} can be hired after completing {{IL|Ambition: Heart's Desire!}}. She is good in experiments that concern mathematics (Experimental Objects {{EO|1001-1200}}).
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*'''Cora Bagley''' can be hired after completing {{IL|Ambition: Heart's Desire!}}. She is good in experiments that concern mathematics (Experimental Objects {{EO|1001-1200}}).
  
 
There are also a few {{FontFate}}-locked assistants you can hire:
 
There are also a few {{FontFate}}-locked assistants you can hire:
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After a first few experiments, you will become able to let University students work in your Laboratory to gain some real-life experience. They require training in order to maximise their usefulness. Students are unlocked after completing a [[Accept a Palaeontological Task from the Dean|Palaeontological Task for the Dean]]. Accepting the task will give you your first student and unlock [[Manage the Students in your Laboratory]], which allows you to hire more. Graduating a Student will increase the {{IL|Teaching Reputation of Your Laboratory}} by 1-3 levels and give you a small reward, which depends on the type of student. High {{IL|Teaching Reputation of Your Laboratory|Appearance = Reputation}} is required to hire better students.
 
After a first few experiments, you will become able to let University students work in your Laboratory to gain some real-life experience. They require training in order to maximise their usefulness. Students are unlocked after completing a [[Accept a Palaeontological Task from the Dean|Palaeontological Task for the Dean]]. Accepting the task will give you your first student and unlock [[Manage the Students in your Laboratory]], which allows you to hire more. Graduating a Student will increase the {{IL|Teaching Reputation of Your Laboratory}} by 1-3 levels and give you a small reward, which depends on the type of student. High {{IL|Teaching Reputation of Your Laboratory|Appearance = Reputation}} is required to hire better students.
  
The students available are:
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* A Shifty Student. Shifty Students don't produce a lot of research but can be graduated quickly to raise the {{IL|Teaching Reputation of Your Laboratory}}. His associated card is [[Work with your Shifty Student]]. Graduating him gives only 1 reputation.
* {{IL|Tolerate a Shifty Student|Appearance=A Shifty Student}}. Shifty Students don't produce a lot of research, but can be graduated quickly to raise the {{IL|Teaching Reputation of Your Laboratory}}. His associated card is [[Work with your Shifty Student]]. Graduating him gives only 1 reputation.
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* A Meticulous Student. The Meticulous Student produces more research than the Shifty Student, but is also harder to level up. She is also required to create {{IL|Mirthless Compendium of Statistical Observations|Appearance = Mirthless Compendiums of Statistical Observations}}. Without her you'll find out that there are too many errors and you'll need to pass them off to a colleague as they're useless. Her associated card is [[Work with your Meticulous Student]]. Graduating her gives 3 reputation!
* {{IL|Take on a Meticulous Student|Appearance=A Meticulous Student}}. The Meticulous Student produces more research than the Shifty Student, but is also harder to level up. She is also required to create {{IL|Mirthless Compendium of Statistical Observations|Appearance = Mirthless Compendiums of Statistical Observations}}. Without her you'll find out that there are too many errors and you'll need to pass them off to a colleague as they're useless. Her associated card is [[Work with your Meticulous Student]]. Graduating her gives 3 reputation!
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* A Gifted Student. A Gifted Student can level up really quickly without you needing to spend time on her. Her associated card is [[Work with your Gifted Student]]. Graduating her gives  {{IL|Favours: Society|1 x}} and a [[Slim Volume of Bazaarine Poetry]]. This is one of the few non-card-based ways to grind Favours, and the fastest of the available non-Fate options.
* {{IL|Take on a Gifted Student|Appearance=A Gifted Student}}. A Gifted Student can level up really quickly without you needing to spend time on her. Her associated card is [[Work with your Gifted Student]]. Graduating her gives  {{IL|Favours: Society|1 x}} and a [[Slim Volume of Bazaarine Poetry]]. This is one of the few non-card-based ways to grind Favours, and the fastest of the available non-Fate options.
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* A Profound Student. The Profound Student is better at research than the previous three but levels up slower than the Gifted Student. His associated card is [[Work with your Profound Student]].
* {{IL|Take on a Profound Student|Appearance=A Profound Student}}. The Profound Student is better at research than the previous three but levels up slower than the Gifted Student. His associated card is [[Work with your Profound Student]].
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* A Visionary Student is the best of all students; producing just as much research as the Profound Student but leveling as quickly as the Gifted, they are the pinnacle of Students. Their associated card is [[Work with your Visionary Student]]. Graduating them provides 3 reputation, but at this point you won't have any use for reputation anymore.
* {{IL|Take on a Visionary Student|Appearance=A Visionary Student}}. Visionary Students are the pinnacle of Students, producing just as much research as the Profound Student, but leveling as quickly as the Gifted Student. Their associated card is [[Work with your Visionary Student]]. Graduating them provides 3 reputation, but at this point you won't have any use for reputation anymore.
 
  
 
The table below shows the amount of Research gained from working with each type of student. Note that while students may level from 1 to 5, for most purposes, there are functionally only three bands of skill--Levels 1 and 2, Levels 3 and 4, and Level 5 (however, some cards do calculate results from the total level of your experts and students). In some cases, Rare Successes, which will either level up a student below Level 5 or give a point of Disgruntlement for a student that is already Level 5, will give additional research. The bold numbers in parentheses indicate the amount of research that would be gained by a player with [[Equipment for Scientific Experimentation]] 7, the maximum that is possible to attain without Fate.
 
The table below shows the amount of Research gained from working with each type of student. Note that while students may level from 1 to 5, for most purposes, there are functionally only three bands of skill--Levels 1 and 2, Levels 3 and 4, and Level 5 (however, some cards do calculate results from the total level of your experts and students). In some cases, Rare Successes, which will either level up a student below Level 5 or give a point of Disgruntlement for a student that is already Level 5, will give additional research. The bold numbers in parentheses indicate the amount of research that would be gained by a player with [[Equipment for Scientific Experimentation]] 7, the maximum that is possible to attain without Fate.

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