Keep your companions' spirits up

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This page contains details about Fallen London Actions.

From: Light Fingers: Lost in the Isn't


No need to pay attention to where you're going. Just walk, and keep them talking. It's the silence that eats you.

Unlocked with Ambition: Light Fingers! 185-186, 10 x Memory of Distant Shores, 20 x Vision of the Surface, 20 x Zee-Ztory, Lost in the Is-Not

Locked with Nightmares 3


Challenge information

Broad, Persuasive 180

  • 123 - very chancy (41%)
  • 153 - chancy (51%)
  • 183 - modest (61%)
  • 213 - very modest (71%)
  • 244 - low-risk (81%)
  • 273 - straightforward (91%)
  • 300 - straightforward (100%)

Success

Uneasy travels

As you walk, you sing songs and tell tales […] Dr Vaughan joins in, hesitant but grateful. Clara just listens, cradling her bump.

The further you get from the Spire, the quieter Parabola becomes. But it's never quite safe. […]

[Find the rest of the story at https://www.fallenlondon.com]

Success Instructions: You can reduce your Nightmares by remembering London.


Failure

Subject to Parabola's whims

[…] As you pause to rest against a tree-trunk, it explodes. Hundreds of wax-pale maggots spill forth, fat as cucumbers, each of them wailing like a human child.

[…] you try to cheer your companions up with your stories, but they just stare at you […]

[Find the rest of the story at https://www.fallenlondon.com]

Failure Instructions: You can reduce your Nightmares by remembering London.