Editing Living World Events
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Living World Events are somewhat like small Festivals: they are an additional piece of content that is only active and playable for a short duration. The amount of content is much smaller than a regular festival, and the duration is driven by player participation. Generally the event will be driven by a [[:Category:World Qualities|World Quality]]. The presence of the quality means the event is active, and player participation will drive the quality towards a goal which ends the event. | Living World Events are somewhat like small Festivals: they are an additional piece of content that is only active and playable for a short duration. The amount of content is much smaller than a regular festival, and the duration is driven by player participation. Generally the event will be driven by a [[:Category:World Qualities|World Quality]]. The presence of the quality means the event is active, and player participation will drive the quality towards a goal which ends the event. | ||
− | Living World Events are generally not announced until they go live in-game. So far, the World Quality driving an Event has always gone active at 11am, | + | Living World Events are generally not announced until they go live in-game. So far, the World Quality driving an Event has always gone active at 11am Tuesday, the same time that Bone Market world qualities advance. [[This Morning's Gazette]] will include a blurb about active events, so players are encouraged to read the newspaper to stay up-to-date on current events. |
Each event will recur several times throughout the year, according to no known schedule. | Each event will recur several times throughout the year, according to no known schedule. |