Strike them down
A player-created Guide is available for this content: Piracy (Guide) |
A player-created Guide is available for this content: Zailing (Guide) |
Spoiler warning! This page contains details about Fallen London Actions. |
From: Cornering the (Bounty) at Last
Game Instructions: You will always claim your plunder. Success will reduce the amount of Troubled Waters you gain.
Unlocked with Chosen Bounty Ship Type 100 (hidden)
Challenge information
Narrow, Zeefaring 11 (50% base)
- 7 and below - almost impossible (10%)
- 8 - high-risk (20%)
- 9 - high-risk (30%)
- 10 - tough (40%)
- 11 - very chancy (50%)
- 12 - chancy (60%)
- 13 - modest (70%)
- 14 - very modest (80%)
- 15 - low-risk (90%)
- 16 and above - straightforward (100%)
Zee Region | Challenge difficulty |
---|---|
Home Waters | 5 |
Stormbones / Shepherd's Wash | 6 |
The Sea of Voices | 7 |
The Salt Steppe | 11 |
The Pillared Sea | 12 |
The Snares | 13 |
Success
Pitched and bloody battle
[See below]
As the Unterzee claims her due, and the (Bounty) disappears below the waves, you have ample time to gather up scavenge what plunder you can find.Description summary:
The first paragraph changes based on the the type of ship you're pursuing.
Chosen Bounty Ship Type | Description |
---|---|
100 - 199 | Gunsmoke fills the air. The empty zee between your ships is a frenzy of artillery and small arms fire […] […] But your ship is an extension of your body […] and even as cannonballs scream over the smokestacks you can tell the battle is won. […] |
200 - 299 | The Khanate's ships have the advantage in mobility – but your crew are seasoned pirates[…]. […] you target the […] outriggers, those […] hulls that keep the ship upright through […] tight manoeuvres.
|
300 - 399 | […] Polythremean ships […] fight with metal tooth and wooden claw[…] and slip their shapes mid-attack. […] […] even a ship born from metal and nightmares cannot resist the tectonic bombardment […] The ship lists, […] and something like oil leaks from the holes in its hull. |
400 - 499 | Nothing is guaranteed with the Iron Republic. You are cautious, circling the vessel at your maximum range […] Then space squeezes […] Do the devils revel as they die, bodies crumpling like discarded rags? Amidst the din, it is difficult to tell. |
[Find the rest of the story at https://www.fallenlondon.com]
- Troubled Waters is increasing… (+3 CP)
- You've gained 1 x A Prolific Pirate
- You are without a target once more. (Resets Chasing Down Your Bounty to 0)
- You've gained [See below] x Pieces of Plunder Weighing Down Your Hold
Zee Region | Plunder gained |
---|---|
Home Waters | 5334 |
Stormbones / Shepherd's Wash | 5341 |
The Sea of Voices | 5403 |
The Salt Steppe | 5568 |
The Pillared Sea | 5597 |
The Snares | 5659 |
Failure
Pitched and bloody battle
[See below]
As the Unterzee claims her due, and the [Bounty] disappears below the waves, you scramble to claim your plunder, while your ship is still zeeborne.Description summary:
The first paragraph changes based on the the type of ship you're pursuing.
Chosen Bounty Ship Type | Description |
---|---|
100 - 199 | Gunsmoke fills the air. […]; all open space is laced with death. It is difficult to see, to even tell which way is up, […] Zailors fall to the deck, or overboard, or Storm-knows-where […] Your opponent is listing […] but you are struggling too […] |
200 - 299 | The Khanate's ships have the advantage in mobility – but you have trained your crew for this. […] The Khaganians seem to have similar knowledge of your own vessel […] When your shots finally land, is more luck than skill […] A victory, then, but only just. |
300 - 399 | The usual tactics of naval warfare do not apply [...] You circle each other [...] Your cannons are earthquakes in the darkness, but the living ship screeches [...] and rams you with its broken body. [...] The living ship lists [...] But you are hurt and bleeding, too. |
400 - 499 | Nothing is guaranteed with the Iron Republic. And so it is here, as the enemy's guns turn the air to fire, boil the zee for leagues around you. […] by the time you bring it down, it is hard to determine which vessel has suffered the most. |
[Find the rest of the story at https://www.fallenlondon.com]
- Troubled Waters is increasing… (+12 CP)
- You've gained 1 x A Prolific Pirate
- Your vessel is reviled by all the zee's lawful citizens. (Sets Unwelcome on the Waters to 1)
- You are without a target once more. (Resets Chasing Down Your Bounty to 0)
- You've gained [See below] x Pieces of Plunder Weighing Down Your Hold
Zee Region | Plunder gained |
---|---|
Home Waters | 5334 |
Stormbones / Shepherd's Wash | 5341 |
The Sea of Voices | 5403 |
The Salt Steppe | 5568 |
The Pillared Sea | 5597 |
The Snares | 5659 |