Template:Action/doc

From Fallen London Wiki

Main data[edit]

  • Icon - The name of the image used to represent the action. Do not include the "File:" namespace prefix, but do include the ".png" file extension.
  • From Card/Storylet title - Copy the name of the card or storylet which contain this action.
    Title Appearance will change how this link looks like.
    From field formatted - When set to any value, this means that the From field already contains formatting, so the template won't make it into a link. Useful for actions with multiple source cards/storylets.
  • Action cost - Only enter an Action cost for values other than 1.
  • Description - The Action's description. When entering please be very mindful of Trimming Guidelines!
  • Description summary- We want to move this Wiki in a more user-generated direction (just like the best Wikis out there) so we would like users to summarize the Action's description in their own words.
  • Game Instructions is for adding non-narrative game instructions. It doesn't count for the 250-rule.
  • Unlocked with lists the necessary conditions for this action to be selectable in-game. If there are none, leave this blank.
  • Locked with lists conditions that will cause this action to be locked. Use this only if it's more logical here than in Unlocked with.
  • Button text - Optional, for recording the text of the button shown on the action in the game. Currently not displayed, only used to set a property.

Challenge difficulty[edit]

  • BroadQuality and BroadDiff are used when the action tests a quality using the Broad difficulty system.
  • NarrowQuality, NarrowDiff, and (optionally) NarrowMin and NarrowStep are used when the action tests a quality using the Narrow difficulty system.
  • LuckChallenge is used for a Luck challenge. See {{LuckChallenge}} for possible values
  • ModifiedQuality is used together with the next two to describe challenges modified by a quality.
  • ModifiedAmount the amount the difficulty is modified
  • ModifiedIncrease set this to + if the difficulity is increased instead of decreased (the default)
  • Challenge information is for describing challenges that don't fit the usual Broad or Narrow types. If in doubt, tell the relevant quality level and success percentage. It helps greatly!

Results[edit]

  • Redirects to - When the action redirects the player to a different card or storylet. Example: Discover the secrets of the Clay Men 0. Entering anything in this field will remove Success title and Success description. If you wish to keep those, use Template:Redirect instead.
    Redirect Appearance will affect what this link looks like.
  • Success description is the in-game text displayed when an action was successful. Due to copyright restrictions we no longer allow more than 250 characters of this to be displayed. Considering using instead:
  • Success summary allows a user to enter their own summary of the success text. This should be in the user's own words; it is not the place for in-game content.
  • Success Instructions - Same as "Game Instructions", but for success text.

If there are any rewards, write them below this template.

Other related template are: Template:Failure, Template:Rare Success, Template:Success.

A template for organizing, linking, and applying categories to the actions a player can take inside of Cards or Storylets. This template combines information about the option, and the standard success result. Alternate outcomes should use the Success and Failure templates.

Template parameters

This template prefers block formatting of parameters.

ParameterDescriptionTypeStatus
IconIcon

The filename of the image used in-game to represent the action. Don't include the namespace prefix, but do include the extension.

Example
Placeholder2.png
Auto value
Sets a maintenance category if missing.
Filesuggested
From titleFrom Card/Storylet title From Card title From Storylet title

The name of the card or storylet which contain this action.

Example
A past benefactor
Pagerequired
From field formattedFrom field formatted

When set to any value, this means that the From field already contains formatting, so the template won't make it into a link. Useful for actions with multiple source cards/storylets.

Example
yes
Lineoptional
From Title AppearanceTitle Appearance

Changes how the "From title" link looks like.

Lineoptional
Action costAction cost

Only enter an Action Cost for values other than 1

Default
1
Example
0
Numberoptional
Action descriptionDescription

The Action's description. When entering please be very mindful of Trimming Guidelines!

Contentrequired
Description summaryDescription summary

Player-provided summary of the action description. Does not count towards the 250-character limit.

Contentsuggested
Game instructionsGame Instructions

Non-narrative game instructions. Does not count towards the 250-character limit.

Contentoptional
Wiki NoteWiki Note

Player-provided note providing more information or clarification.

Contentoptional
IDID

The numerical ID associated with the action.

Example
42
Numberoptional
Unlock conditionsUnlocked with

A comma-separated list of the necessary conditions for this action to be selectable in-game. In this field, you should use the Unlock template.

Example
{{Unlock|Bowler Hat}}
Contentoptional
Lock conditionsLocked with

A comma-separated list of conditions that will cause this action to be locked. Use this only if it's more logical here than in Unlocked with. Use the IL template.

Contentoptional
Button textButton text

Text of the button shown on the action in the game.

Lineoptional
Broad Challenge QualityBroadQuality

The quality tested by a Broad-type challenge. Should use the IL template.

Example
{{IL|Watchful}}
Lineoptional
Broad Challenge DifficultyBroadDiff

The difficulty of the broad-type challenge.

Default
If Broad Challenge Quality is set but Difficulty is not, displays as "Unknown Difficulty level" and tags with a maintenance category.
Example
75
Numberoptional
Narrow Challenge QualityNarrowQuality

The quality tested by a Narrow-type challenge. Should use the IL template.

Example
{{IL|Fascinating...}}
Lineoptional
Narrow Challenge DifficultyNarrowDiff

The difficulty for a Narrow Challenge.

Default
If Narrow Challenge Quality is set and no Difficulty is provided, then "Unknown Challenge level" displays and a maintenance category is set.
Example
4
Numberoptional
Narrow Challenge MinimumNarrowMin

The floor value for a Narrow Challenge.

Default
0
Numberoptional
Narrow Challenge Step ValueNarrowStep

The percentage change for each level above NarrowDiff for a Narrow Challenge.

Default
10
Numberoptional
Luck ChallengeLuckChallenge

The chance of success for a luck-based challenge.

Example
50
Numberoptional
Challenge InformationChallenge information

Any complications or nuance to the challenges, such as if the difficulty is affected by other qualities.

Contentoptional
Redirects toRedirects to

When the action redirects the player to a different card or storylet. This field will suppress the Success fields; to have both, use the Redirect template after the Success information.

Pageoptional
Redirect AppearanceRedirect Appearance

Changes the appearance of the redirect link.

Lineoptional
Success titleSuccess title

The title of the in-game text displayed when you succeed an action, or complete one with no challenges.

Linerequired
Success descriptionSuccess description

The in-game text displayed when an action was successful. When entering please be very mindful of Trimming Guidelines!

Stringrequired
Success summarySuccess summary

A player-provided summary of the success description. Does not count to the 250-character limit.

Contentsuggested
Success InstructionsSuccess Instructions

Same as "Game Instructions", but for success text.

Contentoptional
Spoiler TypeSpoiler Type

Parameter to {{Spoiler}}

Example
Major
Unknownoptional
ModifiedQualityModifiedQuality

Quality that modifies the difficulty of this action

Example
Research Preparations
Pageoptional
ModifiedAmountModifiedAmount

Amount by which the challenge is modified per point of other quality

Example
1
Numberoptional
ModifiedIncreaseModifiedIncrease

Manner by which the challenge is modified (+ for increased, - as default))

Default
-
Example
+
Unknownoptional
SectionSection

If specified, this will be the Result section name used (instead of "Success", "Failure", etc.).

Lineoptional