Editing The Cave of the Nadir

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|Description = Your uneasy allies await you in a refurbished caravanserai at the Quarter's edge. "We'll need an Eyeless Skull for the first step," he says. "They turn up across the Quarter. I think" – he hesitates […] – "there is a connection with the Nadir."
 
|Description = Your uneasy allies await you in a refurbished caravanserai at the Quarter's edge. "We'll need an Eyeless Skull for the first step," he says. "They turn up across the Quarter. I think" – he hesitates […] – "there is a connection with the Nadir."
 
|Game Instructions = This is a difficult Expedition. Ensure your [[Watchful]] is above 100 and stock up on as many supplies as you can manage – 60 at the very least. But once you've found the Cave, you can return more easily.
 
|Game Instructions = This is a difficult Expedition. Ensure your [[Watchful]] is above 100 and stock up on as many supplies as you can manage – 60 at the very least. But once you've found the Cave, you can return more easily.
|Unlocked with = {{Unlock|Archaeologist|5}}, {{Unlock|Eyeless Skull|1 x}}, {{Unlock|Route: The Cave of the Nadir|exactly 1}}, {{Unlock|Crate of Expedition Supplies|60 x}}
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|Unlocked with = {{Unlock|Archaeologist}} 5, {{Unlock|Eyeless Skull|1 x}}, {{Unlock|Route: The Cave of the Nadir}} exactly 1, {{Unlock|Crate of Expedition Supplies|60 x}}
|Locked with = {{Lock|An Expedition:}}
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|Locked with = {{IL|An Expedition:}}
 
|Success title = Grim business
 
|Success title = Grim business
 
|Success description = […] The pair of them disappear behind an abandoned pottery kiln. You wait with the Missionary. Sizzles, snaps, a muffled cry... and then a wind out of nowhere, an airy darkness that shrinks the lamp-flames but doesn't stir a hair on your head.
 
|Success description = […] The pair of them disappear behind an abandoned pottery kiln. You wait with the Missionary. Sizzles, snaps, a muffled cry... and then a wind out of nowhere, an airy darkness that shrinks the lamp-flames but doesn't stir a hair on your head.

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